Пример #1
0
    public void createRates(int difficulty, int fun) // DataMetricRating rate
    {
        DataMetricLevel lastLevel = getLastLevel();

        //lastLevel.addRating(fun);
        lastLevel.funRating        = fun;
        lastLevel.difficultyRating = difficulty;
        _currGame.saveLastLevel(lastLevel);
    }
Пример #2
0
    void ReadPlayerData()
    {
        powerData[0].type = DataMetricAttack.Type.Fire;
        powerData[1].type = DataMetricAttack.Type.Ice;
        powerData[2].type = DataMetricAttack.Type.Telekinesis;
        powerData[3].type = DataMetricAttack.Type.Destruction;

        DataCollector   datacoll  = DataCollector.getInstance();
        DataMetricLevel prevLevel = datacoll.getLastLevel();

        powerData[0].usage = prevLevel.qtyFireAttacks;
        powerData[1].usage = prevLevel.qtyIceAttacks;
        powerData[2].usage = prevLevel.qtyFireAttacks;
        powerData[3].usage = prevLevel.qtyFireAttacks;

        playerDeaths = 0; // datacoll.playerDeadsInLevel(DataMetricLevel.Levels.);
    }