Пример #1
0
 public MainWindowViewModel()
 {
     _fileHelper = new FileHelper();
     _dataLoader = new DataLoadManager();
     Init();
     InitTasksGroups();
 }
Пример #2
0
        public void Init(DataLoadManager dataloadManager)
        {
            _testUnitViewPrefab = dataloadManager.GetAsset(PATH_TEST_UNIT_VIEW).GetComponent <EntityView>();
            const int TEST_UNIT_NUM = 50;

            AddView(_testUnitViewPrefab, _blackSplashViews, TEST_UNIT_NUM);
        }
Пример #3
0
    private void Awake()
    {
        Instance    = this;
        sheet1Datas = Resources.Load <Sheet1>("Sheet1").dataArray.ToList();

        //이렇게 하면 공유 데이터 활용
        sheet1DataObject = Resources.Load <Sheet1>("Sheet1");
    }
Пример #4
0
        // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
        //! 初期化関数
        protected override void StartGearProcess()
        {
            base.StartGearProcess();

            ArkLog.Debug("BattleSceneView Start");

            _dataLoadManager = _gear.Absorb <DataLoadManager>(new PosInfos());

            UnitViewPool.GetInstance().Init(_dataLoadManager);
        }