public static SetOmegaHook ReadHookType(DatReader datReader) { SetOmegaHook so = new SetOmegaHook(); so.Axis = new AceVector3(datReader.ReadSingle(), datReader.ReadSingle(), datReader.ReadSingle()); return(so); }
public static MotionData Read(DatReader datReader) { MotionData md = new Entity.MotionData(); byte numAnims = datReader.ReadByte(); md.Bitfield = datReader.ReadByte(); md.Bitfield2 = datReader.ReadByte(); datReader.AlignBoundary(); for (byte i = 0; i < numAnims; i++) { AnimData animData = new AnimData(); animData.AnimId = datReader.ReadUInt32(); animData.LowFrame = datReader.ReadUInt32(); animData.HighFrame = datReader.ReadUInt32(); animData.Framerate = datReader.ReadSingle(); md.Anims.Add(animData); } if ((md.Bitfield2 & 1) > 0) { md.Velocity = new AceVector3(datReader.ReadSingle(), datReader.ReadSingle(), datReader.ReadSingle()); } if ((md.Bitfield2 & 2) > 0) { md.Omega = new AceVector3(datReader.ReadSingle(), datReader.ReadSingle(), datReader.ReadSingle()); } return(md); }
public static Surface ReadFromDat(uint fileId) { // Check the FileCache so we don't need to hit the FileSystem repeatedly if (DatManager.PortalDat.FileCache.ContainsKey(fileId)) { return((Surface)DatManager.PortalDat.FileCache[fileId]); } else { DatReader datReader = DatManager.PortalDat.GetReaderForFile(fileId); Surface obj = new Surface(); obj.Type = (SurfaceType)datReader.ReadUInt32(); if (((uint)obj.Type & 6) > 0) { obj.OrigTextureId = datReader.ReadUInt32(); obj.OrigPaletteId = datReader.ReadUInt32(); } else { obj.ColorValue = datReader.ReadUInt32(); } obj.Translucency = datReader.ReadSingle(); obj.Luminosity = datReader.ReadSingle(); obj.Diffuse = datReader.ReadSingle(); // Store this object in the FileCache DatManager.PortalDat.FileCache[fileId] = obj; return(obj); } }
public static CSphere Read(DatReader datReader) { CSphere obj = new CSphere(); obj.Origin = new AceVector3(datReader.ReadSingle(), datReader.ReadSingle(), datReader.ReadSingle()); obj.Radius = datReader.ReadSingle(); return(obj); }
public static ScaleHook ReadHookType(DatReader datReader) { ScaleHook s = new ScaleHook(); s.End = datReader.ReadSingle(); s.Time = datReader.ReadSingle(); return(s); }
public static TextureVelocityHook ReadHookType(DatReader datReader) { TextureVelocityHook tv = new TextureVelocityHook(); tv.USpeed = datReader.ReadSingle(); tv.VSpeed = datReader.ReadSingle(); return(tv); }
public static DiffuseHook ReadHookType(DatReader datReader) { DiffuseHook d = new DiffuseHook(); d.Start = datReader.ReadSingle(); d.End = datReader.ReadSingle(); d.Time = datReader.ReadSingle(); return(d); }
public static LuminousHook ReadHookType(DatReader datReader) { LuminousHook l = new LuminousHook(); l.Start = datReader.ReadSingle(); l.End = datReader.ReadSingle(); l.Time = datReader.ReadSingle(); return(l); }
public static TransparentHook ReadHookType(DatReader datReader) { TransparentHook tp = new TransparentHook(); tp.Start = datReader.ReadSingle(); tp.End = datReader.ReadSingle(); tp.Time = datReader.ReadSingle(); return(tp); }
public static Vec2Duv Read(DatReader datReader) { Vec2Duv obj = new Vec2Duv(); obj.U = datReader.ReadSingle(); obj.V = datReader.ReadSingle(); return(obj); }
public static SoundTweakedHook ReadHookType(DatReader datReader) { SoundTweakedHook st = new SoundTweakedHook(); st.SoundID = datReader.ReadUInt32(); st.Priority = datReader.ReadSingle(); st.Probability = datReader.ReadSingle(); st.Volume = datReader.ReadSingle(); return(st); }
public static DiffusePartHook ReadHookType(DatReader datReader) { DiffusePartHook dp = new DiffusePartHook(); dp.Part = datReader.ReadUInt32(); dp.Start = datReader.ReadSingle(); dp.End = datReader.ReadSingle(); dp.Time = datReader.ReadSingle(); return(dp); }
public static LuminousPartHook ReadHookType(DatReader datReader) { LuminousPartHook lp = new LuminousPartHook(); lp.Part = datReader.ReadUInt32(); lp.Start = datReader.ReadSingle(); lp.End = datReader.ReadSingle(); lp.Time = datReader.ReadSingle(); return(lp); }
public static AmbientSoundDesc Read(DatReader datReader) { AmbientSoundDesc obj = new AmbientSoundDesc(); obj.SType = datReader.ReadUInt32(); obj.Volume = datReader.ReadSingle(); obj.BaseChance = datReader.ReadSingle(); obj.MinRate = datReader.ReadSingle(); obj.MaxRate = datReader.ReadSingle(); return(obj); }
public static GfxObjInfo Read(DatReader datReader) { GfxObjInfo obj = new GfxObjInfo(); obj.Id = datReader.ReadUInt32(); obj.DegradeMode = datReader.ReadUInt32(); obj.MinDist = datReader.ReadSingle(); obj.IdealDist = datReader.ReadSingle(); obj.MaxDist = datReader.ReadSingle(); return(obj); }
public static LightInfo Read(DatReader datReader) { LightInfo obj = new LightInfo(); obj.ViewerspaceLocation = PositionExtensions.ReadPosition(datReader); obj.Color = datReader.ReadUInt32(); obj.Intensity = datReader.ReadSingle(); obj.Falloff = datReader.ReadSingle(); obj.ConeAngle = datReader.ReadSingle(); return(obj); }
public static SkyObjectReplace Read(DatReader datReader) { SkyObjectReplace obj = new SkyObjectReplace(); obj.ObjectIndex = datReader.ReadUInt32(); obj.GFXObjId = datReader.ReadUInt32(); obj.Rotate = datReader.ReadSingle(); obj.Transparent = datReader.ReadSingle(); obj.Luminosity = datReader.ReadSingle(); obj.MaxBright = datReader.ReadSingle(); return(obj); }
public static CallPESHook ReadHookType(DatReader datReader) { CallPESHook hook = new CallPESHook(); hook.PES = datReader.ReadUInt32(); hook.Pause = datReader.ReadSingle(); return(hook); }
public static SkyTimeOfDay Read(DatReader datReader) { SkyTimeOfDay obj = new SkyTimeOfDay(); obj.Begin = datReader.ReadSingle(); obj.DirBright = datReader.ReadSingle(); obj.DirHeading = datReader.ReadSingle(); obj.DirPitch = datReader.ReadSingle(); obj.DirColor = datReader.ReadUInt32(); obj.AmbBright = datReader.ReadSingle(); obj.AmbColor = datReader.ReadUInt32(); obj.MinWorldFog = datReader.ReadSingle(); obj.MaxWorldFog = datReader.ReadSingle(); obj.WorldFogColor = datReader.ReadUInt32(); obj.WorldFog = datReader.ReadUInt32(); uint num_sky_obj_replace = datReader.ReadUInt32(); for (uint i = 0; i < num_sky_obj_replace; i++) { obj.SkyObjReplace.Add(SkyObjectReplace.Read(datReader)); } return(obj); }
public static AnimationFrame Read(uint numParts, DatReader datReader) { AnimationFrame a = new AnimationFrame(); for (uint i = 0; i < numParts; i++) { Position p = new Position(); // Origin p.PositionX = datReader.ReadSingle(); p.PositionY = datReader.ReadSingle(); p.PositionZ = datReader.ReadSingle(); p.RotationW = datReader.ReadSingle(); p.RotationX = datReader.ReadSingle(); p.RotationY = datReader.ReadSingle(); p.RotationZ = datReader.ReadSingle(); a.Locations.Add(p); } uint numHooks = datReader.ReadUInt32(); for (uint i = 0; i < numHooks; i++) { a.Hooks.Add(AnimationHook.Read(datReader)); } return(a); }
public static Plane Read(DatReader datReader) { Plane obj = new Plane(); obj.N = PositionExtensions.ReadPositionFrame(datReader); obj.D = datReader.ReadSingle(); return(obj); }
public static ScriptAndModData Read(DatReader datReader) { ScriptAndModData obj = new ScriptAndModData(); obj.Mod = datReader.ReadSingle(); obj.ScriptId = datReader.ReadUInt32(); return(obj); }
public static LandDefs Read(DatReader datReader) { LandDefs obj = new LandDefs(); for (int i = 0; i < 256; i++) { obj.LandHeightTable.Add(datReader.ReadSingle()); } return(obj); }
public static void Read(this Position p, DatReader datReader) { p.PositionX = datReader.ReadSingle(); p.PositionY = datReader.ReadSingle(); p.PositionZ = datReader.ReadSingle(); p.RotationW = datReader.ReadSingle(); p.RotationX = datReader.ReadSingle(); p.RotationY = datReader.ReadSingle(); p.RotationZ = datReader.ReadSingle(); }
public static SpellComponentsTable ReadFromDat() { // Check the FileCache so we don't need to hit the FileSystem repeatedly if (DatManager.PortalDat.FileCache.ContainsKey(0x0E00000F)) { return((SpellComponentsTable)DatManager.PortalDat.FileCache[0x0E00000F]); } else { // Create the datReader for the proper file DatReader datReader = DatManager.PortalDat.GetReaderForFile(0x0E00000F); SpellComponentsTable comps = new SpellComponentsTable(); comps.FileId = datReader.ReadUInt32(); uint numComps = datReader.ReadUInt16(); // Should be 163 or 0xA3 datReader.AlignBoundary(); // loop through the entire file... for (uint i = 0; i < numComps; i++) { SpellComponentBase newComp = new SpellComponentBase(); uint compId = datReader.ReadUInt32(); newComp.Name = datReader.ReadObfuscatedString(); datReader.AlignBoundary(); newComp.Category = datReader.ReadUInt32(); newComp.Icon = datReader.ReadUInt32(); newComp.Type = datReader.ReadUInt32(); newComp.Gesture = datReader.ReadUInt32(); newComp.Time = datReader.ReadSingle(); newComp.Text = datReader.ReadObfuscatedString(); datReader.AlignBoundary(); newComp.CDM = datReader.ReadSingle(); comps.SpellComponents.Add(compId, newComp); } DatManager.PortalDat.FileCache[0x0E00000F] = comps; return(comps); } }
public static ObjectDesc Read(DatReader datReader) { ObjectDesc obj = new ObjectDesc(); obj.ObjId = datReader.ReadUInt32(); obj.BaseLoc = PositionExtensions.ReadPosition(datReader); obj.Freq = datReader.ReadSingle(); obj.DisplaceX = datReader.ReadSingle(); obj.DisplaceY = datReader.ReadSingle(); obj.MinScale = datReader.ReadSingle(); obj.MaxScale = datReader.ReadSingle(); obj.MaxRotation = datReader.ReadSingle(); obj.MinSlope = datReader.ReadSingle(); obj.MaxSlope = datReader.ReadSingle(); obj.Align = datReader.ReadUInt32(); obj.Orient = datReader.ReadUInt32(); obj.WeenieObj = datReader.ReadUInt32(); return(obj); }
public static SkyObject Read(DatReader datReader) { SkyObject obj = new SkyObject(); obj.BeginTime = datReader.ReadSingle(); obj.EndTime = datReader.ReadSingle(); obj.BeginAngle = datReader.ReadSingle(); obj.EndAngle = datReader.ReadSingle(); obj.TexVelocityX = datReader.ReadSingle(); obj.TexVelocityY = datReader.ReadSingle(); obj.DefaultGFXObjectId = datReader.ReadUInt32(); obj.DefaultPESObjectId = datReader.ReadUInt32(); obj.Properties = datReader.ReadUInt32(); return(obj); }
public static AttackCone Read(DatReader datReader) { AttackCone a = new AttackCone(); a.PartIndex = datReader.ReadUInt32(); a.LeftX = datReader.ReadSingle(); a.LeftY = datReader.ReadSingle(); a.RightX = datReader.ReadSingle(); a.RightY = datReader.ReadSingle(); a.Radius = datReader.ReadSingle(); a.Height = datReader.ReadSingle(); return(a); }
public static DayGroup Read(DatReader datReader) { DayGroup obj = new DayGroup(); obj.ChanceOfOccur = datReader.ReadSingle(); obj.DayName = datReader.ReadPString(); datReader.AlignBoundary(); uint num_sky_objects = datReader.ReadUInt32(); for (uint i = 0; i < num_sky_objects; i++) { obj.SkyObjects.Add(SkyObject.Read(datReader)); } uint num_sky_times = datReader.ReadUInt32(); for (uint i = 0; i < num_sky_times; i++) { obj.SkyTime.Add(SkyTimeOfDay.Read(datReader)); } return(obj); }
public static SWVertex Read(DatReader datReader) { SWVertex obj = new SWVertex(); short num_uvs = datReader.ReadInt16(); obj.X = datReader.ReadSingle(); obj.Y = datReader.ReadSingle(); obj.Z = datReader.ReadSingle(); obj.NormalX = datReader.ReadSingle(); obj.NormalY = datReader.ReadSingle(); obj.NormalZ = datReader.ReadSingle(); for (short i = 0; i < num_uvs; i++) { obj.UVs.Add(Vec2Duv.Read(datReader)); } return(obj); }