Пример #1
0
 static void ConvertDat(string path, string outBase = null)
 {
     if (outBase == null)
     {
         outBase = Path.GetDirectoryName(path);
     }
     Directory.CreateDirectory(outBase);
     using (Stream fs = Utils.CheckDecompress(File.OpenRead(path)))
         using (DatReader dat = new DatReader(fs))
         {
             for (int i = 0; i < dat.EntriesCount; ++i)
             {
                 using (MemoryStream subfile = new MemoryStream(dat.GetData(i)))
                 {
                     string outPath = Path.Combine(outBase, Path.GetFileName(path + $"_{i}.png"));
                     Console.WriteLine(outPath);
                     try
                     {
                         TxmConversion.ConvertTxmToPng(subfile, outPath);
                     }
                     catch (NotSupportedException)
                     {
                         File.WriteAllBytes(path + $"_{i}.txm", subfile.ToArray());
                         throw;
                     }
                 }
             }
         }
 }
Пример #2
0
        static void ExtractTrm(string trmPath, string basePath = null)
        {
            if (basePath == null)
            {
                basePath = Path.ChangeExtension(trmPath, null);
            }
            else
            {
                basePath = Path.Combine(basePath, Path.GetFileNameWithoutExtension(trmPath));
            }

            using DatReader dat = new DatReader(Utils.CheckDecompress(File.OpenRead(trmPath)));
            // First entry is texture DAT
            using DatReader txmDat       = new DatReader(new MemoryStream(dat.GetData(0)));
            using ObjConverter converter = new ObjConverter(txmDat);
            string mtlPath = basePath + ".mtl";
            string mtlName = Path.GetFileName(mtlPath);

            // Subsequent entries are train car DATs
            for (int i = 1; i < dat.EntriesCount; ++i)
            {
                using DatReader innerDat = new DatReader(new MemoryStream(dat.GetData(i)));
                // And within each train car DAT are PDBs
                for (int j = 0; j < innerDat.EntriesCount; ++j)
                {
                    using MemoryStream ms = new MemoryStream(innerDat.GetData(j));
                    BinaryReader br  = new BinaryReader(ms);
                    Pdb          pdb = new Pdb();
                    pdb.Read(br);
                    using StreamWriter sw = File.CreateText($"{basePath}.{i}_{j}.obj");
                    sw.WriteLine($"mtllib {mtlName}");
                    sw.WriteLine();

                    converter.ConvertObj(pdb, sw);
                }
            }

            using (StreamWriter sw = File.CreateText(mtlPath))
            {
                converter.ExportTextures(sw, basePath + ".");
            }
        }
Пример #3
0
        static void ExtractMapAnim(string mapAnimPath, string basePath = null)
        {
            if (basePath == null)
            {
                basePath = Path.ChangeExtension(mapAnimPath, null);
            }
            else
            {
                basePath = Path.Combine(basePath, Path.GetFileNameWithoutExtension(mapAnimPath));
            }

            using DatReader dat = new DatReader(Utils.CheckDecompress(File.OpenRead(mapAnimPath)));
            // Second entry is texture DAT
            using DatReader txmDat       = new DatReader(new MemoryStream(dat.GetData(1)));
            using ObjConverter converter = new ObjConverter(txmDat);
            string mtlPath = basePath + ".mtl";
            string mtlName = Path.GetFileName(mtlPath);

            // First entry is a collection of weird PDBs
            using DatReader pdbDat = new DatReader(new MemoryStream(dat.GetData(0)));
            for (int i = 0; i < pdbDat.EntriesCount; ++i)
            {
                using MemoryStream ms = new MemoryStream(pdbDat.GetData(i));
                // This is a DAT, but we're going to pretend it's a normal PDB
                BinaryReader br  = new BinaryReader(ms);
                Pdb          pdb = new Pdb();
                pdb.Read(br);
                using StreamWriter sw = File.CreateText($"{basePath}.{i}.obj");
                sw.WriteLine($"mtllib {mtlName}");
                sw.WriteLine();

                converter.ConvertObj(pdb, sw);
            }

            using (StreamWriter sw = File.CreateText(mtlPath))
            {
                converter.ExportTextures(sw, basePath + ".");
            }
        }
Пример #4
0
        public SeDatReader(DatReader dat)
        {
            this.dat = dat ?? throw new ArgumentNullException(nameof(dat));

            seToc  = dat.GetData(0);
            seData = dat.GetData(1);

            using (MemoryStream ms = new MemoryStream(seToc))
            {
                BinaryReader br = new BinaryReader(ms);
                while (true)
                {
                    SeEntry entry = new SeEntry();
                    entry.Read(br);
                    if (entry.DataOffset == -1 && entry.DataLength == -1)
                    {
                        break;
                    }
                    entries.Add(entry);
                }
            }
        }
Пример #5
0
        static void ExtractBg(string bgPath, string basePath = null)
        {
            if (basePath == null)
            {
                basePath = Path.ChangeExtension(bgPath, null);
            }
            else
            {
                basePath = Path.Combine(basePath, Path.GetFileNameWithoutExtension(bgPath));
            }

            DatReader dat = new DatReader(Utils.CheckDecompress(File.OpenRead(bgPath)));

            using ObjConverter converter = new ObjConverter(dat);
            string mtlPath = basePath + ".mtl";
            string mtlName = Path.GetFileName(mtlPath);

            for (int i = 0; i < 3; ++i)
            {
                using MemoryStream ms = new MemoryStream(dat.GetData(i));
                DatReader innerDat = new DatReader(ms);
                for (int j = 0; j < innerDat.EntriesCount; ++j)
                {
                    using BinaryReader br = new BinaryReader(new MemoryStream(innerDat.GetData(j)));
                    Tdb tdb = new Tdb();
                    tdb.Read(br);

                    // Remap textures (only known for Windows version, PS2 todo when files obtained)
                    if (i == 0)
                    {
                        tdb.Textures[0].DatIndex = 4;
                        tdb.Textures[1].DatIndex = 3;
                    }
                    else
                    {
                        tdb.Textures[0].DatIndex = 5;
                    }

                    using StreamWriter sw = File.CreateText($"{basePath}.{i}_{j}.obj");
                    sw.WriteLine($"mtllib {mtlName}");
                    sw.WriteLine();

                    converter.ConvertObj(tdb, sw);
                }
            }

            using (StreamWriter sw = File.CreateText(mtlPath))
            {
                converter.ExportTextures(sw, basePath + ".", true);
            }
        }
Пример #6
0
 static void ExtractDat(string datPath, string outBase)
 {
     if (outBase == null)
     {
         outBase = Path.GetDirectoryName(datPath);
     }
     using (DatReader dat = new DatReader(Utils.CheckDecompress(File.OpenRead(datPath))))
     {
         for (int i = 0; i < dat.EntriesCount; ++i)
         {
             string outPath = Path.Combine(outBase, Path.GetFileName(datPath + $"_{i}.bin"));
             File.WriteAllBytes(outPath, dat.GetData(i));
         }
     }
 }
Пример #7
0
        public void Read(Stream stream)
        {
            Encoding shiftJisEncoding = Encoding.GetEncoding(932);

            Clear();
            DatReader dat = new DatReader(stream);

            using (MemoryStream ms = new MemoryStream(dat.GetData(0)))
            {
                BinaryReader br       = new BinaryReader(ms);
                uint         infoSize = br.ReadUInt32();
                uint[]       numChars = new uint[4];
                // numChars[0] is dummy
                for (int i = 1; i < numChars.Length; ++i)
                {
                    numChars[i] = br.ReadUInt32();
                }

                byte[] chBytes = new byte[2];
                for (int i = 1; i < numChars.Length; ++i)
                {
                    using MemoryStream graphicsMs = new MemoryStream(dat.GetData(i));
                    BinaryReader graphicsBr       = new BinaryReader(graphicsMs);
                    var          numCharInSection = numChars[i];
                    for (int j = 0; j < numCharInSection; ++j)
                    {
                        // Characters are stored as 16-bit little-endian values
                        chBytes[1] = br.ReadByte();
                        chBytes[0] = br.ReadByte();
                        char   ch     = shiftJisEncoding.GetChars(chBytes)[0];
                        byte[] pixels = graphicsBr.ReadBytes((WIDTH * HEIGHT + PADDING) / 2); // 4bpp
                        characterMap.Add(ch, pixels);
                    }
                }
            }
        }
Пример #8
0
        static void ExtractPdb(string pdbPath, string txmPath, string basePath = null, bool forceDirect = false)
        {
            if (basePath == null)
            {
                basePath = Path.ChangeExtension(pdbPath, null);
            }
            else
            {
                basePath = Path.Combine(basePath, Path.GetFileNameWithoutExtension(pdbPath));
            }

            DatReader dat = new DatReader(Utils.CheckDecompress(File.OpenRead(pdbPath)));

            using DatReader txmDat       = new DatReader(Utils.CheckDecompress(File.OpenRead(txmPath)));
            using ObjConverter converter = new ObjConverter(txmDat);
            string mtlPath = basePath + ".mtl";
            string mtlName = Path.GetFileName(mtlPath);

            for (int i = 0; i < dat.EntriesCount; ++i)
            {
                using MemoryStream ms = new MemoryStream(dat.GetData(i));
                BinaryReader br  = new BinaryReader(ms);
                Pdb          pdb = new Pdb();
                pdb.Read(br);
                using StreamWriter sw = File.CreateText($"{basePath}.{i}.obj");
                sw.WriteLine($"mtllib {mtlName}");
                sw.WriteLine();

                converter.ConvertObj(pdb, sw);
            }

            using (StreamWriter sw = File.CreateText(mtlPath))
            {
                converter.ExportTextures(sw, basePath + ".", forceDirect);
            }
        }
Пример #9
0
        static void ReplaceDatImages(string srcDatPath, string destDatPath, string replacementList)
        {
            List <string> tempPaths = new List <string>();

            try
            {
                using (DatReader dat = new DatReader(File.OpenRead(srcDatPath)))
                {
                    DatBuilder builder = new DatBuilder(dat);
                    using (StreamReader sr = File.OpenText(replacementList))
                    {
                        while (!sr.EndOfStream)
                        {
                            var line = sr.ReadLine().Trim();
                            if (line.Length == 0 || line.StartsWith("#"))
                            {
                                continue;
                            }
                            var lineSplit = line.Split(' ', 2, StringSplitOptions.RemoveEmptyEntries);
                            if (lineSplit.Length != 2)
                            {
                                throw new InvalidDataException($"Invalid line \"{line}\".");
                            }
                            if (!int.TryParse(lineSplit[0], out var imageIndex))
                            {
                                throw new InvalidDataException($"Invalid index on line \"{line}\".");
                            }

                            byte   level             = 1;
                            ushort bufferBase        = 0;
                            ushort paletteBufferBase = 0;

                            if (imageIndex < dat.EntriesCount)
                            {
                                using (MemoryStream ms = new MemoryStream(dat.GetData(imageIndex)))
                                {
                                    TxmHeader txm = new TxmHeader();
                                    txm.Read(new BinaryReader(ms));
                                    level             = (byte)(txm.Misc & 0x0f);
                                    bufferBase        = txm.ImageBufferBase;
                                    paletteBufferBase = txm.ClutBufferBase;
                                }
                            }

                            string tempPath = Path.GetTempFileName();
                            tempPaths.Add(tempPath);
                            using (FileStream fs = File.Create(tempPath))
                            {
                                TxmConversion.ConvertImageToTxm(lineSplit[1], fs, level, bufferBase, paletteBufferBase);
                            }

                            builder.ReplacementEntries.Add(new DatBuilder.ReplacementEntry
                            {
                                Index      = imageIndex,
                                SourceFile = tempPath
                            });
                        }
                    }
                    using (FileStream fs = File.Create(destDatPath))
                    {
                        builder.Build(fs);
                    }
                }
            }
            finally
            {
                foreach (var path in tempPaths)
                {
                    File.Delete(path);
                }
            }
        }
Пример #10
0
        public void ExportTextures(StreamWriter mtlWriter, string outputPath, bool forceDirect = false)
        {
            if (disposedValue)
            {
                throw new ObjectDisposedException(GetType().FullName);
            }
            if (textureDat == null)
            {
                throw new InvalidOperationException("No texture pack supplied.");
            }

            int i = 0;

            numWrittenTextures = 0;
            foreach (var pair in textureCache.OrderBy(p => p.Key))
            {
                string    pngPath    = $"{outputPath}{i}.png";
                string    alphaPath  = $"{outputPath}{i}_alpha.png";
                TxmHeader textureTxm = pair.Value;

                int txmIndex = (int)(pair.Key >> 32);
                using (var txmMs = new MemoryStream(textureDat.GetData(txmIndex)))
                {
                    BinaryReader txmBr  = new BinaryReader(txmMs);
                    TxmHeader    pakTxm = new TxmHeader();
                    pakTxm.Read(txmBr);

                    Image <Rgba32> img = null;
                    try
                    {
                        // Check if TXM is already suitable
                        if (forceDirect ||
                            /*pakTxm.ImageSourcePixelFormat == textureTxm.ImageSourcePixelFormat &&*/
                            pakTxm.ImageBufferBase == textureTxm.ImageBufferBase &&
                            pakTxm.ClutPixelFormat == textureTxm.ClutPixelFormat &&
                            pakTxm.ClutBufferBase == textureTxm.ClutBufferBase)
                        {
                            // Use TXM as-is
                            txmMs.Seek(0, SeekOrigin.Begin);
                            if (new string(txmBr.ReadChars(4)) == "DAT\0")
                            {
                                // Unwrap DAT
                                txmMs.Seek(0, SeekOrigin.Begin);
                                using (DatReader txmDat = new DatReader(txmMs))
                                {
                                    if (txmDat.EntriesCount != 1)
                                    {
                                        throw new InvalidDataException("Nested texture DAT contains more than one file.");
                                    }
                                    using (MemoryStream innerStream = new MemoryStream(txmDat.GetData(0)))
                                    {
                                        img = TxmConversion.ConvertTxmToImage(innerStream);
                                    }
                                }
                            }
                            else
                            {
                                txmMs.Seek(0, SeekOrigin.Begin);
                                img = TxmConversion.ConvertTxmToImage(txmMs);

                                // Dump palette
                                //if (pakTxm.ClutPixelFormat != TxmPixelFormat.None)
                                //{
                                //    txmMs.Seek(0x10, SeekOrigin.Begin);
                                //    using (var palette = TxmConversion.ConvertTxmRgba32(txmBr, pakTxm.ClutWidth, pakTxm.ClutHeight))
                                //    {
                                //        palette.SaveAsPng($"palette_{numWrittenTextures}.png");
                                //    }
                                //}
                            }
                        }
                        else
                        {
                            // Generate new TXM
                            using (MemoryStream ms = new MemoryStream())
                            {
                                BinaryWriter bw = new BinaryWriter(ms);
                                textureTxm.Write(bw);
                                CopyTexelsClut(txmBr, bw, pakTxm, textureTxm);
                                CopyTexels(txmBr, bw, pakTxm, textureTxm);
                                bw.Flush();
                                ms.Seek(0, SeekOrigin.Begin);
                                img = TxmConversion.ConvertTxmToImage(ms);
                            }
                        }

                        // Save out color texture
                        using (var img24bpp = img.CloneAs <Rgb24>())
                        {
                            img24bpp.SaveAsPng(pngPath);
                        }

                        // Extract alpha channel as a separate image
                        using (var alphaImg = new Image <L8>(img.Width, img.Height))
                        {
                            for (int y = 0; y < alphaImg.Height; ++y)
                            {
                                var srcSpan  = img.GetPixelRowSpan(y);
                                var destSpan = alphaImg.GetPixelRowSpan(y);
                                for (int x = 0; x < alphaImg.Width; ++x)
                                {
                                    var srcAlpha = srcSpan[x].A;
                                    destSpan[x] = new L8(srcAlpha);
                                }
                            }
                            alphaImg.SaveAsPng(alphaPath);
                        }
                    }
                    finally
                    {
                        if (img != null)
                        {
                            img.Dispose();
                        }
                    }
                }

                mtlWriter.WriteLine($"newmtl tex_{pair.Key:x12}");
                mtlWriter.WriteLine("Kd 0.80000000 0.80000000 0.80000000");
                mtlWriter.WriteLine("Ka 0 0 0");
                mtlWriter.WriteLine("Ke 0 0 0");
                mtlWriter.WriteLine("Ks 0 0 0");
                mtlWriter.WriteLine("d 1");
                mtlWriter.WriteLine("illum 2");
                mtlWriter.WriteLine($"map_Kd {Path.GetFileName(pngPath)}");
                mtlWriter.WriteLine($"map_d {Path.GetFileName(alphaPath)}");
                mtlWriter.WriteLine();

                ++i;
                ++numWrittenTextures;
            }
        }