Пример #1
0
	// Updates the display
	void Run()
	{
		// Score Cap
		if (Score > 9999999)
		{
			Score = 9999999;
		}
		string scoreString = Score.ToString();
		// Display score
		for (int i = 0; i < scoreString.Length; i++)
		{
			// Set the value 1 number at a time. And only display the required numbers. (i.e 4000 won't be shown as 00004000)
			SpriteRenderer renderer = Numbers[Numbers.Length - scoreString.Length + i].GetComponent<SpriteRenderer>();
			// Give a random offset, when we're using random colours we dont need the dash
			if (RandomColour)
			{
				Offset = ((scoreString.Length - i) % 4) * 10;
			}
			// If you want the dash add it
			if (!IgnDash)
			{
				Dash.GetComponent<SpriteRenderer>().sprite = DashSprites[Offset / 10];
			}
			// Get the matching letters and - to the player so they all have the same colour.
			// Sprites(0-9 Blue 10-19 Green 20-21 Purple 30-31 Yellow)
			renderer.sprite = Sprites[Offset + int.Parse(scoreString.Substring(i, 1))];
			renderer.enabled = true;
		}
		// Hide the extra numbers 0030000 will be shown as 30000
		for (int i = 0; i < Numbers.Length - scoreString.Length; i++)
		{
			Numbers[i].GetComponent<SpriteRenderer>().enabled = false;
		}
	}