Пример #1
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 public void DrawHandle(Fusee.Math.Core.Vector3D /* constVector&_cstype */ vp, DRAWHANDLE type, int flags) {
   C4dApiPINVOKE.BaseDraw_DrawHandle(swigCPtr, ref vp /* constVector&_csin */, (int)type, flags);
 }
Пример #2
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 public void DrawHandle(Fusee.Math.Core.double3 /* constVector&_cstype */ vp, DRAWHANDLE type, int flags)
 {
     C4dApiPINVOKE.BaseDraw_DrawHandle(swigCPtr, ref vp /* constVector&_csin */, (int)type, flags);
 }
Пример #3
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 public void DrawHandle2D(Fusee.Math.Core.Vector3D /* constVector&_cstype */ p, DRAWHANDLE type) {
   C4dApiPINVOKE.BaseDraw_DrawHandle2D__SWIG_0(swigCPtr, ref p /* constVector&_csin */, (int)type);
 }
Пример #4
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 public void DrawHandle2D(Fusee.Math.Core.double3 /* constVector&_cstype */ p, DRAWHANDLE type)
 {
     C4dApiPINVOKE.BaseDraw_DrawHandle2D__SWIG_0(swigCPtr, ref p /* constVector&_csin */, (int)type);
 }