public void DrawHandle(Fusee.Math.Core.Vector3D /* constVector&_cstype */ vp, DRAWHANDLE type, int flags) { C4dApiPINVOKE.BaseDraw_DrawHandle(swigCPtr, ref vp /* constVector&_csin */, (int)type, flags); }
public void DrawHandle(Fusee.Math.Core.double3 /* constVector&_cstype */ vp, DRAWHANDLE type, int flags) { C4dApiPINVOKE.BaseDraw_DrawHandle(swigCPtr, ref vp /* constVector&_csin */, (int)type, flags); }
public void DrawHandle2D(Fusee.Math.Core.Vector3D /* constVector&_cstype */ p, DRAWHANDLE type) { C4dApiPINVOKE.BaseDraw_DrawHandle2D__SWIG_0(swigCPtr, ref p /* constVector&_csin */, (int)type); }
public void DrawHandle2D(Fusee.Math.Core.double3 /* constVector&_cstype */ p, DRAWHANDLE type) { C4dApiPINVOKE.BaseDraw_DrawHandle2D__SWIG_0(swigCPtr, ref p /* constVector&_csin */, (int)type); }