예제 #1
0
파일: BaseDraw.cs 프로젝트: pr1m3c0d3/Fusee
 public void DrawHandle(Fusee.Math.Core.Vector3D /* constVector&_cstype */ vp, DRAWHANDLE type, int flags) {
   C4dApiPINVOKE.BaseDraw_DrawHandle(swigCPtr, ref vp /* constVector&_csin */, (int)type, flags);
 }
예제 #2
0
 public void DrawHandle(Fusee.Math.Core.double3 /* constVector&_cstype */ vp, DRAWHANDLE type, int flags)
 {
     C4dApiPINVOKE.BaseDraw_DrawHandle(swigCPtr, ref vp /* constVector&_csin */, (int)type, flags);
 }
예제 #3
0
파일: BaseDraw.cs 프로젝트: pr1m3c0d3/Fusee
 public void DrawHandle2D(Fusee.Math.Core.Vector3D /* constVector&_cstype */ p, DRAWHANDLE type) {
   C4dApiPINVOKE.BaseDraw_DrawHandle2D__SWIG_0(swigCPtr, ref p /* constVector&_csin */, (int)type);
 }
예제 #4
0
 public void DrawHandle2D(Fusee.Math.Core.double3 /* constVector&_cstype */ p, DRAWHANDLE type)
 {
     C4dApiPINVOKE.BaseDraw_DrawHandle2D__SWIG_0(swigCPtr, ref p /* constVector&_csin */, (int)type);
 }