public void Init()
        {
            TestSettings.Instance.Load();
            if (!TestSettings.Instance.ResourcePaths.Any())
            {
                Assert.Fail("TestSettings Load Failed ...");
            }

            ConfigGlobals.IsUnitTest = true;
            packerUnpacker           = new DLCPackerUnpacker.DLCPackerUnpacker();
            // stress test user selectable options
            packerUnpacker.OverwriteSongXml = true;
            packerUnpacker.DecodeAudio      = true;
            packerUnpacker.UpdateManifest   = true;
            packerUnpacker.UpdateSng        = true;
        }