public void Init() { TestSettings.Instance.Load(); if (!TestSettings.Instance.ResourcePaths.Any()) { Assert.Fail("TestSettings Load Failed ..."); } ConfigGlobals.IsUnitTest = true; packerUnpacker = new DLCPackerUnpacker.DLCPackerUnpacker(); // stress test user selectable options packerUnpacker.OverwriteSongXml = true; packerUnpacker.DecodeAudio = true; packerUnpacker.UpdateManifest = true; packerUnpacker.UpdateSng = true; }