Пример #1
0
        //public static ulong UpdateSubresources(
        //    [In] ID3D12GraphicsCommandList* pCmdList,
        //    [In] ID3D12Resource* pDestinationResource,
        //    [In] ID3D12Resource* pIntermediate,
        //    ulong IntermediateOffset,
        //    [In] uint FirstSubresource,
        //    [In] uint NumSubresources,
        //    [In] D3D12_SUBRESOURCE_DATA* pSrcData)
        //{
        //    ulong RequiredSize = 0;
        //    ulong MemToAlloc = (ulong) (sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(uint) + sizeof(ulong)) *
        //                       NumSubresources;

        //    if (MemToAlloc > (ulong)(void*)-1) // new
        //    {
        //        return 0;
        //    }

        //    void* pMem = UnsafeNativeMethods.HeapAlloc(UnsafeNativeMethods.GetProcessHeap(), 0, (IntPtr)MemToAlloc);

        //    if (pMem == null)
        //    {
        //        return 0;
        //    }

        //    D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts = (D3D12_PLACED_SUBRESOURCE_FOOTPRINT*) pMem;
        //    ulong* pRowSizesInBytes = (ulong*) (pLayouts + NumSubresources);
        //    uint* pNumRows = (uint*) (pRowSizesInBytes + NumSubresources);

        //    D3D12_RESOURCE_DESC Desc;
        //    pDestinationResource->GetDesc(&Desc);
        //    ID3D12Device* pDevice;
        //    Guid iid = D3D12.IID_ID3D12Device;
        //    pDestinationResource->GetDevice(&iid, (void**) &pDevice);
        //    pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts,
        //        pNumRows, pRowSizesInBytes, &RequiredSize);
        //    pDevice->Release();

        //    ulong Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource,
        //        NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pSrcData);
        //    UnsafeNativeMethods.HeapFree(UnsafeNativeMethods.GetProcessHeap(), 0, pMem);
        //    return Result;
        //}

        //public static ulong UpdateSubresources(
        //    uint MaxSubresources,
        //    [In] ID3D12GraphicsCommandList* pCmdList,
        //    [In] ID3D12Resource* pDestinationResource,
        //    [In] ID3D12Resource* pIntermediate,
        //    ulong IntermediateOffset,
        //    [In] uint FirstSubresource,
        //    [In] uint NumSubresources,
        //    [In] D3D12_SUBRESOURCE_DATA* pSrcData)
        //{
        //    ulong RequiredSize = 0;
        //    D3D12_PLACED_SUBRESOURCE_FOOTPRINT* Layouts
        //        = stackalloc D3D12_PLACED_SUBRESOURCE_FOOTPRINT[(int) MaxSubresources];
        //    uint* NumRows = stackalloc uint[(int) MaxSubresources];
        //    ulong* RowSizesInBytes = stackalloc ulong[(int) MaxSubresources];

        //    D3D12_RESOURCE_DESC Desc;
        //    pDestinationResource->GetDesc(&Desc);
        //    ID3D12Device* pDevice;
        //    Guid iid = D3D12.IID_ID3D12Device;
        //    pDestinationResource->GetDevice(&iid, (void**) &pDevice);
        //    pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts,
        //        NumRows, RowSizesInBytes, &RequiredSize);
        //    pDevice->Release();

        //    return UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources,
        //        RequiredSize, Layouts, NumRows, RowSizesInBytes, pSrcData);
        //}

        //public static ulong UpdateSubresources(
        //    [In] ID3D12GraphicsCommandList* pCmdList,
        //    [In] ID3D12Resource* pDestinationResource,
        //    [In] ID3D12Resource* pIntermediate,
        //    [In] uint FirstSubresource,
        //    [In] uint NumSubresources,
        //    ulong RequiredSize,
        //    [In] D3D12_PLACED_SUBRESOURCE_FOOTPRINT* pLayouts,
        //    [In] uint* pNumRows,
        //    [In] ulong* pRowSizesInBytes,
        //    [In] D3D12_SUBRESOURCE_DATA* pSrcData)
        //{
        //    // Minor validation
        //    D3D12_RESOURCE_DESC IntermediateDesc;
        //    pIntermediate->GetDesc(&IntermediateDesc);

        //    D3D12_RESOURCE_DESC DestinationDesc;
        //    pDestinationResource->GetDesc(&DestinationDesc);

        //    if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER ||
        //        IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset ||
        //        RequiredSize > (ulong)(void*)(-1) ||
        //        (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
        //         (FirstSubresource != 0 || NumSubresources != 1)))
        //    {
        //        return 0;
        //    }

        //    byte* pData;
        //    HRESULT hr = pIntermediate->Map(0, null, (void**) &pData);
        //    if (FAILED(hr))
        //    {
        //        return 0;
        //    }

        //    for (uint i = 0; i < NumSubresources; ++i)
        //    {
        //        /*
        //           void *pData;
        //           SIZE_T RowPitch;
        //           SIZE_T SlicePitch;
        //         */
        //        if (pRowSizesInBytes[i] > (ulong)(void*)-1) return 0;
        //        D3D12_MEMCPY_DEST DestData = new D3D12_MEMCPY_DEST
        //        {
        //            pData = pData + pLayouts[i].Offset,
        //            RowPitch = (UIntPtr)pLayouts[i].Footprint.RowPitch,
        //            SlicePitch = (UIntPtr)(pLayouts[i].Footprint.RowPitch * pNumRows[i])
        //        };

        //        MemcpySubresource(&DestData, &pSrcData[i], (UIntPtr) pRowSizesInBytes[i], pNumRows[i],
        //            pLayouts[i].Footprint.Depth);
        //    }

        //    pIntermediate->Unmap(0, null);

        //    if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
        //    {
        //        D3D12_BOX SrcBox = CD3DX12_BOX.Create((int) pLayouts[0].Offset,
        //            (int) (pLayouts[0].Offset + pLayouts[0].Footprint.Width));
        //        pCmdList->CopyBufferRegion(
        //            pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
        //    }
        //    else
        //    {
        //        for (uint i = 0; i < NumSubresources; ++i)
        //        {
        //            D3D12_TEXTURE_COPY_LOCATION Dst =
        //                CD3DX12_TEXTURE_COPY_LOCATION.Create(pDestinationResource, i + FirstSubresource);
        //            D3D12_TEXTURE_COPY_LOCATION Src = CD3DX12_TEXTURE_COPY_LOCATION.Create(pIntermediate, pLayouts[i]);
        //            pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, null);
        //        }
        //    }

        //    return RequiredSize;
        //}

        //public static void MemcpySubresource(
        //    [In] D3D12_MEMCPY_DEST* pDest,
        //    [In] D3D12_SUBRESOURCE_DATA* pSrc,
        //    UIntPtr RowSizeInBytes,
        //    uint NumRows,
        //    uint NumSlices)
        //{
        //    for (uint z = 0; z < NumSlices; ++z)
        //    {
        //        byte* pDestSlice = (byte*)(pDest->pData);
        //        byte* pSrcSlice = (byte*)(pSrc->pData);
        //        if (IntPtr.Size == 4)
        //        {
        //            pDestSlice += (uint)pDest->SlicePitch * z;
        //            pSrcSlice += (uint)pSrc->SlicePitch * z;
        //        }
        //        else
        //        {
        //            pDestSlice += (ulong)pDest->SlicePitch * z;
        //            pSrcSlice += (ulong)pSrc->SlicePitch * z;
        //        }
        //        for (var y = 0u; y < NumRows; ++y)
        //        {
        //            byte* pTempDest = pDestSlice;
        //            byte* pTempSrc = pSrcSlice;

        //            if (IntPtr.Size == 4)
        //            {
        //                pDestSlice += (uint)pDest->RowPitch * y;
        //                pSrcSlice += (uint)pDest->RowPitch * y;
        //            }
        //            else
        //            {
        //                pDestSlice += (ulong)pDest->RowPitch * y;
        //                pSrcSlice += (ulong)pDest->RowPitch * y;
        //            }

        //            Buffer.MemoryCopy(pTempSrc, pTempDest, (long)RowSizeInBytes, (long)RowSizeInBytes);
        //        }
        //    }
        //}

        public static ulong UpdateSubresources(ID3D12GraphicsCommandList *pCmdList, ID3D12Resource *pDestinationResource, ID3D12Resource *pIntermediate, ulong IntermediateOffset, uint FirstSubresource, uint NumSubresources, D3D12_SUBRESOURCE_DATA *pSrcData)
        {
            ulong RequiredSize = 0;
            ulong MemToAlloc   = (ulong)(sizeof(D3D12_PLACED_SUBRESOURCE_FOOTPRINT) + sizeof(uint) + sizeof(ulong)) * NumSubresources;

            if (MemToAlloc > ((IntPtr.Size == 4) ? uint.MaxValue : ulong.MaxValue))
            {
                return(0);
            }
            void *pMem = Marshal.AllocHGlobal((IntPtr)MemToAlloc).ToPointer();

            if (pMem == null)
            {
                return(0);
            }
            D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts = (D3D12_PLACED_SUBRESOURCE_FOOTPRINT *)(pMem);
            ulong *pRowSizesInBytes = (ulong *)(pLayouts + NumSubresources);
            uint * pNumRows         = (uint *)(pRowSizesInBytes + NumSubresources);

            D3D12_RESOURCE_DESC Desc;

            pDestinationResource->GetDesc(&Desc);
            ID3D12Device *pDevice;
            var           iid = IID_ID3D12Device;

            pDestinationResource->GetDevice(&iid, (void **)(&pDevice));
            pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, pLayouts, pNumRows, pRowSizesInBytes, &RequiredSize);
            pDevice->Release();

            ulong Result = UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, pLayouts, pNumRows, pRowSizesInBytes, pSrcData);

            Marshal.FreeHGlobal((IntPtr)pMem);
            return(Result);
        }
Пример #2
0
        public static ulong UpdateSubresources([NativeTypeName("UINT")] uint MaxSubresources, [NativeTypeName("ID3D12GraphicsCommandList *")] ID3D12GraphicsCommandList *pCmdList, [NativeTypeName("ID3D12Resource *")] ID3D12Resource *pDestinationResource, [NativeTypeName("ID3D12Resource *")] ID3D12Resource *pIntermediate, [NativeTypeName("UINT64")] ulong IntermediateOffset, [NativeTypeName("UINT")] uint FirstSubresource, [NativeTypeName("UINT")] uint NumSubresources, [NativeTypeName("const void *")] void *pResourceData, [NativeTypeName("D3D12_SUBRESOURCE_INFO *")] D3D12_SUBRESOURCE_INFO *pSrcData)
        {
            ulong RequiredSize = 0;
            D3D12_PLACED_SUBRESOURCE_FOOTPRINT *Layouts = stackalloc D3D12_PLACED_SUBRESOURCE_FOOTPRINT[(int)MaxSubresources];
            uint * NumRows         = stackalloc uint[(int)MaxSubresources];
            ulong *RowSizesInBytes = stackalloc ulong[(int)MaxSubresources];

            var Desc = pDestinationResource->GetDesc();

            ID3D12Device *pDevice = null;
            var           iid     = IID_ID3D12Device;

            pDestinationResource->GetDevice(&iid, (void **)&pDevice);
            pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
            pDevice->Release();

            return(UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, Layouts, NumRows, RowSizesInBytes, pResourceData, pSrcData));
        }
Пример #3
0
    public static ulong UpdateSubresources(uint MaxSubresources, ID3D12GraphicsCommandList *pCmdList, ID3D12Resource *pDestinationResource, ID3D12Resource *pIntermediate, [NativeTypeName("UINT64")] ulong IntermediateOffset, uint FirstSubresource, uint NumSubresources, D3D12_SUBRESOURCE_DATA *pSrcData)
    {
        ulong RequiredSize = 0;
        D3D12_PLACED_SUBRESOURCE_FOOTPRINT *Layouts = stackalloc D3D12_PLACED_SUBRESOURCE_FOOTPRINT[(int)MaxSubresources];
        uint * NumRows         = stackalloc uint[(int)MaxSubresources];
        ulong *RowSizesInBytes = stackalloc ulong[(int)MaxSubresources];

        var Desc = pDestinationResource->GetDesc();

        ID3D12Device *pDevice = null;

        _ = pDestinationResource->GetDevice(__uuidof <ID3D12Device>(), (void **)&pDevice);

        pDevice->GetCopyableFootprints(&Desc, FirstSubresource, NumSubresources, IntermediateOffset, Layouts, NumRows, RowSizesInBytes, &RequiredSize);
        _ = pDevice->Release();

        return(UpdateSubresources(pCmdList, pDestinationResource, pIntermediate, FirstSubresource, NumSubresources, RequiredSize, Layouts, NumRows, RowSizesInBytes, pSrcData));
    }
Пример #4
0
 public void GetCopyableFootprints([NativeTypeName("const D3D12_RESOURCE_DESC *")] D3D12_RESOURCE_DESC *pResourceDesc, [NativeTypeName("UINT")] uint FirstSubresource, [NativeTypeName("UINT")] uint NumSubresources, [NativeTypeName("UINT64")] ulong BaseOffset, [NativeTypeName("D3D12_PLACED_SUBRESOURCE_FOOTPRINT *")] D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, [NativeTypeName("UINT *")] uint *pNumRows, [NativeTypeName("UINT64 *")] ulong *pRowSizeInBytes, [NativeTypeName("UINT64 *")] ulong *pTotalBytes)
 {
     ((delegate * unmanaged <ID3D12Device *, D3D12_RESOURCE_DESC *, uint, uint, ulong, D3D12_PLACED_SUBRESOURCE_FOOTPRINT *, uint *, ulong *, ulong *, void>)(lpVtbl[38]))((ID3D12Device *)Unsafe.AsPointer(ref this), pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes);
 }
Пример #5
0
        public static ulong UpdateSubresources([NativeTypeName("ID3D12GraphicsCommandList *")] ID3D12GraphicsCommandList *pCmdList, [NativeTypeName("ID3D12Resource *")] ID3D12Resource *pDestinationResource, [NativeTypeName("ID3D12Resource *")] ID3D12Resource *pIntermediate, [NativeTypeName("UINT")] uint FirstSubresource, [NativeTypeName("UINT")] uint NumSubresources, [NativeTypeName("UINT64")] ulong RequiredSize, [NativeTypeName("const D3D12_PLACED_SUBRESOURCE_FOOTPRINT *")] D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, [NativeTypeName("const UINT *")] uint *pNumRows, [NativeTypeName("const UINT64 *")] ulong *pRowSizesInBytes, [NativeTypeName("const void *")] void *pResourceData, [NativeTypeName("const D3D12_SUBRESOURCE_INFO *")] D3D12_SUBRESOURCE_INFO *pSrcData)
        {
            var IntermediateDesc = pIntermediate->GetDesc();
            var DestinationDesc  = pDestinationResource->GetDesc();

            if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER || IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset || RequiredSize > unchecked ((nuint)(-1)) || (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER && (FirstSubresource != 0 || NumSubresources != 1)))
            {
                return(0);
            }

            byte *pData;
            int   hr = pIntermediate->Map(0, null, (void **)&pData);

            if (FAILED(hr))
            {
                return(0);
            }

            for (var i = 0u; i < NumSubresources; ++i)
            {
                if (pRowSizesInBytes[i] > unchecked ((nuint)(-1)))
                {
                    return(0);
                }

                D3D12_MEMCPY_DEST DestData = new D3D12_MEMCPY_DEST
                {
                    pData      = pData + pLayouts[i].Offset,
                    RowPitch   = (nuint)pLayouts[i].Footprint.RowPitch,
                    SlicePitch = (nuint)(pLayouts[i].Footprint.RowPitch * pNumRows[i])
                };

                MemcpySubresource(&DestData, pResourceData, &pSrcData[i], (nuint)pRowSizesInBytes[i], pNumRows[i], pLayouts[i].Footprint.Depth);
            }
            pIntermediate->Unmap(0, null);

            if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
            {
                pCmdList->CopyBufferRegion(pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
            }
            else
            {
                for (var i = 0u; i < NumSubresources; ++i)
                {
                    D3D12_TEXTURE_COPY_LOCATION Dst = new D3D12_TEXTURE_COPY_LOCATION(pDestinationResource, i + FirstSubresource);
                    D3D12_TEXTURE_COPY_LOCATION Src = new D3D12_TEXTURE_COPY_LOCATION(pIntermediate, pLayouts[i]);
                    pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, null);
                }
            }
            return(RequiredSize);
        }
Пример #6
0
        public static ulong UpdateSubresources(ID3D12GraphicsCommandList *pCmdList, ID3D12Resource *pDestinationResource, ID3D12Resource *pIntermediate, uint FirstSubresource, uint NumSubresources, ulong RequiredSize, D3D12_PLACED_SUBRESOURCE_FOOTPRINT *pLayouts, uint *pNumRows, ulong *pRowSizesInBytes, D3D12_SUBRESOURCE_DATA *pSrcData)
        {
            // Minor validation
            D3D12_RESOURCE_DESC IntermediateDesc;

            pIntermediate->GetDesc(&IntermediateDesc);
            D3D12_RESOURCE_DESC DestinationDesc;

            pDestinationResource->GetDesc(&DestinationDesc);
            if (IntermediateDesc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER ||
                IntermediateDesc.Width < RequiredSize + pLayouts[0].Offset ||
                RequiredSize > ((IntPtr.Size == 4) ? uint.MaxValue : ulong.MaxValue) ||
                (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER &&
                 (FirstSubresource != 0 || NumSubresources != 1)))
            {
                return(0);
            }

            byte *pData;
            int   hr = pIntermediate->Map(0, null, (void **)(&pData));

            if (FAILED(hr))
            {
                return(0);
            }

            for (var i = 0u; i < NumSubresources; ++i)
            {
                if (pRowSizesInBytes[i] > ((IntPtr.Size == 4) ? uint.MaxValue : ulong.MaxValue))
                {
                    return(0);
                }
                var DestData = new D3D12_MEMCPY_DEST
                {
                    pData      = pData + pLayouts[i].Offset,
                    RowPitch   = (UIntPtr)(pLayouts[i].Footprint.RowPitch),
                    SlicePitch = (UIntPtr)(pLayouts[i].Footprint.RowPitch * pNumRows[i])
                };
                MemcpySubresource(&DestData, &pSrcData[i], (UIntPtr)pRowSizesInBytes[i], pNumRows[i], pLayouts[i].Footprint.Depth);
            }
            pIntermediate->Unmap(0, null);

            if (DestinationDesc.Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
            {
                var SrcBox = new D3D12_BOX
                {
                    left   = (uint)pLayouts[0].Offset,
                    top    = 0,
                    front  = 0,
                    right  = (uint)pLayouts[0].Offset + pLayouts[0].Footprint.Width,
                    bottom = 1,
                    back   = 1
                };
                pCmdList->CopyBufferRegion(
                    pDestinationResource, 0, pIntermediate, pLayouts[0].Offset, pLayouts[0].Footprint.Width);
            }
            else
            {
                for (var i = 0u; i < NumSubresources; ++i)
                {
                    var Dst = new D3D12_TEXTURE_COPY_LOCATION
                    {
                        pResource = pDestinationResource,
                        Type      = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX,
                        Anonymous = new D3D12_TEXTURE_COPY_LOCATION._Anonymous_e__Union
                        {
                            SubresourceIndex = i + FirstSubresource
                        }
                    };
                    var Src = new D3D12_TEXTURE_COPY_LOCATION
                    {
                        pResource = pIntermediate,
                        Type      = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT,
                        Anonymous = new D3D12_TEXTURE_COPY_LOCATION._Anonymous_e__Union
                        {
                            PlacedFootprint = pLayouts[i]
                        }
                    };
                    pCmdList->CopyTextureRegion(&Dst, 0, 0, 0, &Src, null);
                }
            }
            return(RequiredSize);
        }