Пример #1
0
    protected override void Awake()
    {
        base.Awake();

        Scene scene = SceneManager.GetActiveScene();

        sceneName = scene.name;

        if (scene.name.Equals("TitleScreen"))
        {
            titleScreenCard = GameObject.Find("TitleScreenCard").GetComponent <CutsceneCard>();
        }
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        Scene scene = SceneManager.GetActiveScene();

        sceneName = scene.name;

        if (!scene.name.Equals("TitleScreen"))
        {
            Hand.instance.handZoneEvent.AddListener(CardHasEnterredOrExittedHand);
            Pool.instance.poolZoneEvent.AddListener(CardHasEnterredOrExittedHand);

            gameOverCard      = GameObject.Find("GameOverCard").GetComponent <CutsceneCard>();
            levelCompleteCard = GameObject.Find("LevelCompleteCard").GetComponent <CutsceneCard>();
        }
    }