protected override void Awake() { base.Awake(); Scene scene = SceneManager.GetActiveScene(); sceneName = scene.name; if (scene.name.Equals("TitleScreen")) { titleScreenCard = GameObject.Find("TitleScreenCard").GetComponent <CutsceneCard>(); } }
// Use this for initialization void Start() { Scene scene = SceneManager.GetActiveScene(); sceneName = scene.name; if (!scene.name.Equals("TitleScreen")) { Hand.instance.handZoneEvent.AddListener(CardHasEnterredOrExittedHand); Pool.instance.poolZoneEvent.AddListener(CardHasEnterredOrExittedHand); gameOverCard = GameObject.Find("GameOverCard").GetComponent <CutsceneCard>(); levelCompleteCard = GameObject.Find("LevelCompleteCard").GetComponent <CutsceneCard>(); } }