Пример #1
0
 public override void StartingLink()
 {
     node = (Cutscene)controller.GetTree().GetNodesInGroup("movableCutscene")[0];
     node.ConnectToCutscene();
     node.GlobalTransform = new Transform(controller.GetParent <Spatial>().GlobalTransform.basis, controller.GetParent <Spatial>().GlobalTransform.origin);
     PlayerController.Instance.playerTrappedInRoom = false;
     controller.QueueFree();
 }