Пример #1
0
 static int QPYX_ScaleTexture_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 3);
         UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D));
         int QPYX_arg1_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 2);
         int QPYX_arg2_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 3);
         UnityEngine.Texture2D QPYX_o_YXQP = CustomerUtil.ScaleTexture(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP);
         ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
         return(1);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Пример #2
0
 static int ScaleTexture(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
         int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
         UnityEngine.Texture2D o = CustomerUtil.ScaleTexture(arg0, arg1, arg2);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }