public override void OnInspectorGUI() { serializedObject.Update(); CustomTerrain terrain = (CustomTerrain)target; //Scrollbar Starting Code Rect r = EditorGUILayout.BeginVertical(); scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(r.width), GUILayout.Height(r.height)); EditorGUI.indentLevel++; EditorGUILayout.PropertyField(resetTerrain); showRandom = EditorGUILayout.Foldout(showRandom, "Random"); if (showRandom) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Set Heights Between Random Values", EditorStyles.boldLabel); EditorGUILayout.PropertyField(randomHeightRange); if (GUILayout.Button("Random Heights")) { terrain.RandomTerrain(); } } showLoadHeights = EditorGUILayout.Foldout(showLoadHeights, "Load Heights"); if (showLoadHeights) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Load Heights From Texture", EditorStyles.boldLabel); EditorGUILayout.PropertyField(heightMapImage); EditorGUILayout.PropertyField(heightMapScale); if (GUILayout.Button("Load Texture")) { terrain.LoadTexture(); } } showPerlinNoise = EditorGUILayout.Foldout(showPerlinNoise, "Perlin Noise"); if (showPerlinNoise) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Add Perlin Noise", EditorStyles.boldLabel); EditorGUILayout.Slider(perlinXScale, 0, 1, new GUIContent("X Scale")); EditorGUILayout.Slider(perlinYScale, 0, 1, new GUIContent("Y Scale")); EditorGUILayout.IntSlider(perlinOffsetX, 0, 10000, new GUIContent("Offset X")); EditorGUILayout.IntSlider(perlinOffsetY, 0, 10000, new GUIContent("OffsetY")); EditorGUILayout.IntSlider(perlinOctaves, 1, 10, new GUIContent("Octaves")); EditorGUILayout.Slider(perlinPersistance, 0.1f, 10, new GUIContent("Persistance")); EditorGUILayout.Slider(perlinHeightScale, 0, 1, new GUIContent("Height Scale")); if (GUILayout.Button("Add Perlin Noise")) { terrain.Perlin(); } } showMultiplePerlin = EditorGUILayout.Foldout(showMultiplePerlin, "Multiple Perlin Noise"); if (showMultiplePerlin) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Multiple Perlin Noise", EditorStyles.boldLabel); perlinParameterTable = GUITableLayout.DrawTable(perlinParameterTable, serializedObject.FindProperty("perlinParameters")); GUILayout.Space(20); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("+")) { terrain.AddNewPerlin(); } if (GUILayout.Button("-")) { terrain.RemovePerlin(); } EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Apply Multiple Perlin")) { terrain.MultiplePerlinTerrain(); } } showVoronoi = EditorGUILayout.Foldout(showVoronoi, "Voronoi"); if (showVoronoi) { EditorGUILayout.IntSlider(voronoiPeakCount, 1, 10, new GUIContent("Peak Count")); EditorGUILayout.Slider(voronoiFallOff, 0, 10, new GUIContent("Falloff")); EditorGUILayout.Slider(voronoiDropOff, 0, 10, new GUIContent("Dropoff")); EditorGUILayout.Slider(voronoiMinHeight, 0, 1, new GUIContent("Min Height")); EditorGUILayout.Slider(voronoiMaxHeight, 0, 1, new GUIContent("Max Height")); EditorGUILayout.PropertyField(voronoiType); if (GUILayout.Button("Voronoi")) { terrain.Voronoi(); } } showMidPointDisplacement = EditorGUILayout.Foldout(showMidPointDisplacement, "Midpoint Displacement"); if (showMidPointDisplacement) { EditorGUILayout.PropertyField(MPDheightMin); EditorGUILayout.PropertyField(MPDheightMax); EditorGUILayout.PropertyField(MPDroughness); EditorGUILayout.PropertyField(MPDheightDampenerPower); if (GUILayout.Button("MPD")) { terrain.MidPointDisplacement(); } } showSplatMaps = EditorGUILayout.Foldout(showSplatMaps, "Splat Maps"); if (showSplatMaps) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Splat Maps", EditorStyles.boldLabel); splatMapTable = GUITableLayout.DrawTable(splatMapTable, serializedObject.FindProperty("splatHeights")); GUILayout.Space(20); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("+")) { terrain.AddNewSlatHeigths(); } if (GUILayout.Button("-")) { terrain.RemoveSplatHeigth(); } EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Apply Splat Maps")) { terrain.SplatMaps(); } } showVegetation = EditorGUILayout.Foldout(showVegetation, "Vegetation"); if (showVegetation) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Vegetation", EditorStyles.boldLabel); EditorGUILayout.IntSlider(maxTrees, 0, 10000, new GUIContent("Maximum Trees")); EditorGUILayout.IntSlider(treeSpacing, 2, 20, new GUIContent("Tree Spacing")); vegetationHeightMap = GUITableLayout.DrawTable(vegetationHeightMap, serializedObject.FindProperty("vegetationHeightMap")); GUILayout.Space(20); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("+")) { terrain.AddNewVegetation(); } if (GUILayout.Button("-")) { terrain.RemoveVegetation(); } EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Apply Vegetation")) { terrain.PlantVegetation(); } } showDetail = EditorGUILayout.Foldout(showDetail, "Detail"); if (showDetail) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Details", EditorStyles.boldLabel); EditorGUILayout.IntSlider(maxDetails, 0, 10000, new GUIContent("Maximum Details")); EditorGUILayout.IntSlider(detailSpacing, 1, 20, new GUIContent("Detail Spacing")); detailMapTable = GUITableLayout.DrawTable(detailMapTable, serializedObject.FindProperty("details")); terrain.GetComponent <Terrain>().detailObjectDistance = maxDetails.intValue; GUILayout.Space(20); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("+")) { terrain.AddNewDetails(); } if (GUILayout.Button("-")) { terrain.RemoveDetails(); } EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Apply Details")) { terrain.Details(); } } showWater = EditorGUILayout.Foldout(showWater, "Water"); if (showWater) { EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); GUILayout.Label("Water", EditorStyles.boldLabel); EditorGUILayout.Slider(waterHeight, 0, 1, new GUIContent("Water Height")); EditorGUILayout.PropertyField(waterGO); if (GUILayout.Button("Add Water")) { terrain.AddWater(); } EditorGUILayout.PropertyField(shoreLineMaterial); if (GUILayout.Button("Add Shoreline")) { terrain.drawShoreLine(); } } showErosion = EditorGUILayout.Foldout(showErosion, "Erosion"); if (showErosion) { EditorGUILayout.PropertyField(erosionType); EditorGUILayout.Slider(erosionStrength, 0, 1, new GUIContent("Erosion Strength")); EditorGUILayout.Slider(erosionAmount, 0, 1, new GUIContent("Erosion Amount")); EditorGUILayout.IntSlider(droplets, 0, 500, new GUIContent("Droplets")); EditorGUILayout.Slider(solubility, 0.001f, 1, new GUIContent("Solubility")); EditorGUILayout.IntSlider(springsPerRiver, 0, 20, new GUIContent("Spring per River")); EditorGUILayout.IntSlider(erosionSmoothAmount, 0, 10, new GUIContent("Smooth Amount")); if (GUILayout.Button("Erode")) { terrain.Erode(); } } showSmooth = EditorGUILayout.Foldout(showSmooth, "Smooth"); if (showSmooth) { EditorGUILayout.IntSlider(smoothAmount, 1, 10, new GUIContent("smoothAmount")); if (GUILayout.Button("Smooth")) { terrain.Smooth(); } } EditorGUILayout.LabelField("", GUI.skin.horizontalSlider); if (GUILayout.Button("Reset Terrain")) { terrain.ResetTerrain(); } showHeightMap = EditorGUILayout.Foldout(showHeightMap, "Height Map"); if (showHeightMap) { int hmtSize = (int)(EditorGUIUtility.currentViewWidth - 100); GUILayout.Label(hmTexture, GUILayout.Width(hmtSize), GUILayout.Height(hmtSize)); if (GUILayout.Button("Refresh", GUILayout.Width(hmtSize))) { float[,] heightMap = terrain.terrainData.GetHeights(0, 0, terrain.terrainData.heightmapWidth, terrain.terrainData.heightmapHeight); for (int y = 0; y < terrain.terrainData.heightmapHeight; y++) { for (int x = 0; x < terrain.terrainData.heightmapHeight; x++) { hmTexture.SetPixel(x, y, new Color(heightMap[x, y], heightMap[x, y], heightMap[x, y], 1)); } } hmTexture.Apply(); } } //Scrollbar ending code EditorGUILayout.EndScrollView(); EditorGUILayout.EndVertical(); serializedObject.ApplyModifiedProperties(); }