public bool Contains(MPos uv) { // The first check ensures that the cell is within the valid map region, avoiding // potential crashes in deeper code. All CellLayers have the same geometry, and // CustomTerrain is convenient. return(CustomTerrain.Contains(uv) && ContainsAllProjectedCellsCovering(uv)); }
public bool Contains(MPos uv) { // The first check ensure that the cell is within the valid map region,avoiding potential crashes in deeper code. //第一次检查确保单元格在有效的地图区域内,避免在更深的代码中潜在的崩溃。 // All CellLayers have the same geometry,and CustomTerrain is convenient. return(CustomTerrain.Contains(uv) && ContainsAllProjectedCellsCovering(uv)); }