private void Update() { FindPlayers(); if (Input.GetKeyDown(KeyCode.K)) { networkManager.hostAdress = "192.168.1.14"; networkManager.JoinGame(); } x = gUIManager.x; y = gUIManager.y; }
public void JoinGameButtonClicked() { _customNetworkManager.JoinGame(_networkAddressField.text); }
public void ConnectToGame() { cnm.JoinGame(gameIP); }