Пример #1
0
        private void Run()
        {
            while (!m_bShutdown)
            {
                m_dispatcherQueue.Execute((int)EEngineUpdatePriority.BeginFrame);

                float deltaTime = Updater.UpdateDeltaTime();

                // Update Input first poll input is thread safe but we should normally only poll here
                Input.PollInput();

                if (EnableEngineUpdate > 0)
                {
                    CRenderer.Instance.BeginFrame(deltaTime);
                    Config.Update(deltaTime);
                    CurrentWorld?.Update(deltaTime);
                    CRenderer.Instance.RenderFrame(deltaTime);
                }

                m_dispatcherQueue.Execute((int)EEngineUpdatePriority.EndFrame);
            }

            CurrentWorld?.Shutdown();
            CRenderer.Instance.Dispose();
            Input.Shutdown();
            CAssetRegistry.Instance.Dispose();
        }