Пример #1
0
 public void AttackTarget()
 {
     if (AttackSpeed > 0 && timeSinceLastAttack < 1.0f / AttackSpeed)
     {
         return;
     }
     CurrentTarget.TakeDamageFrom(this);
     timeSinceLastAttack = 0.0f;
     if (CurrentTarget.IsDead)
     {
         CurrentTarget = null;
     }
 }