private void OnPlayerActionsEnding(object sender, EventArgs args)
 {
     if (CurrentStations.All(station => StationsHitThisTurn.Contains(station)))
     {
         base.TakeDamage(2, null, false, null);
     }
     StationsHitThisTurn.Clear();
 }
Пример #2
0
 public override void PerformEndOfPlayerActions()
 {
     if (CurrentStations.All(station => StationsHitThisTurn.Contains(station)))
     {
         base.TakeDamage(1, null, false);
     }
     StationsHitThisTurn.Clear();
 }