Пример #1
0
 public void AddSceneObject(GameObject obj)
 {
     if (CurrentScene != null)
     {
         CurrentScene.Add(obj);
     }
 }
Пример #2
0
 public Call(Chat chat, CallScenario scenario, CallResolution correctResolution, List <ICallOption> options)
 {
     _activePolicies    = CurrentGameState.State.ActivePolicies;
     Chat               = chat;
     Scenario           = scenario;
     _correctResolution = correctResolution;
     Options            = options;
     CurrentScene.Add(this);
     World.Subscribe(EventSubscription.Create <CallResolved>(ResolveCall, this));
 }