Пример #1
0
        public override void Update(float elapsed)
        {
            Block.Update(elapsed);
            if (DrawCheck == 1)
            {
                for (int i = 0; i < 4; i++)
                {
                    B[i].Update(elapsed);
                }
            }
            CurrentBlockState.Update(elapsed);

            Sprite.Position = Block.Position;
            base.Update(elapsed);
        }
Пример #2
0
 public void ResetTransition()
 {
     CurrentBlockState.ResetTransition();
 }
Пример #3
0
 public virtual void BigHitTransition()
 {
     CurrentBlockState.BigHitTransition();
 }