Пример #1
0
    public Depressed(CubeBotGatherer gatherer /*,  Animator animator*/)
    {
        _gatherer = gatherer;

        isDepreesed = false;
        //_animator = animator;
    }
Пример #2
0
    //private Animator _animator;


    public Happy(CubeBotGatherer gatherer /*,  Animator animator*/)
    {
        _gatherer = gatherer;
        System.Console.WriteLine("Happy Entered");
        //_animator = animator;
    }
Пример #3
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 public Scared(CubeBotGatherer gatherer /*,  Animator animator*/)
 {
     isScared  = false;
     _gatherer = gatherer;
     //_animator = animator;
 }
Пример #4
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 public Angry(CubeBotGatherer gatherer /*,  Animator animator*/)
 {
     _gatherer = gatherer;
     //isAngry = false;
     //_animator = animator;
 }
Пример #5
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 private void Start()
 {
     timer = waitTime;
     bot   = GameObject.FindObjectOfType <CubeBotGatherer>();
     //friendBot = GameObject.Find("friendBot");
 }
Пример #6
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 public Sad(CubeBotGatherer gatherer /*,  Animator animator*/)
 {
     _gatherer = gatherer;
     //isSad = false;
     //_animator = animator;
 }