Наследование: MonoBehaviour
Пример #1
0
    // Display login window
    void LoginWindow(int id)
    {
        GUI.BringWindowToFront(id);

        GUILayout.Space(10);

        // Name field
        GUILayout.BeginHorizontal();
        GUILayout.Label("Name: ", GUILayout.Width(80));
        userName = GUILayout.TextField(userName);
        GUILayout.EndHorizontal();

        GUILayout.Space(10);

        // Password field
        GUILayout.BeginHorizontal();
        GUILayout.Label("Password: "******"Login", GUILayout.Height(30)))
        {
            StartCoroutine(CrownUser.LoginByName(userName, userPassword, OnLogin));
        }

        // Register
        if (GUILayout.Button("Register", GUILayout.Height(30)))
        {
            StartCoroutine(CrownUser.RegisterByName(userName, userPassword, OnLogin));
        }

        GUI.DragWindow();
    }
Пример #2
0
 // Constructor
 public void Awake()
 {
     instance = this;
 }
Пример #3
0
 // Constructor
 public void Awake()
 {
     instance = this;
 }