public static void SetConfigParameters(int max_virtual_voices, int max_voice_limit_groups, int max_categories, int num_standard_memory_voices, int num_standard_streaming_voices, int num_hca_mx_memory_voices, int num_hca_mx_streaming_voices, int output_sampling_rate, int num_asr_output_channels, bool uses_in_game_preview, float server_frequency, int max_parameter_blocks, int categories_per_playback, int num_buses, bool vr_mode) { IntPtr spatializer_core_interface = IntPtr.Zero; /* Ambisonic データの再生に必要な初期化パラメータを取得する */ if (vr_mode) { #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_ANDROID spatializer_core_interface = CriAtomPlugin.GetSpatializerCoreInterfaceFromAtomOculusAudioBridge(); #endif } criAtomUnity_SetConfigParameters(max_virtual_voices, max_voice_limit_groups, max_categories, num_standard_memory_voices, num_standard_streaming_voices, num_hca_mx_memory_voices, num_hca_mx_streaming_voices, output_sampling_rate, num_asr_output_channels, uses_in_game_preview, server_frequency, max_parameter_blocks, categories_per_playback, num_buses, vr_mode, spatializer_core_interface); }