Пример #1
0
    void ProcessApplicationPause(bool appPause)
    {
        if (onApplicationPausePreProcess != null)
        {
            onApplicationPausePreProcess(appPause);
        }
#if !UNITY_EDITOR && UNITY_IOS
        if (appPause == false)
        {
            CriAtomPlugin.CallOnApplicationResume_IOS();
        }
#endif

#if UNITY_STANDALONE || UNITY_EDITOR
        if (!KeepPlayingSoundOnPause)
        {
            CriAtomPlugin.Pause(appPause);
        }
#else
#if !UNITY_IOS
        CriAtomPlugin.Pause(appPause);
#endif
#endif
        if (onApplicationPausePostProcess != null)
        {
            onApplicationPausePostProcess(appPause);
        }
    }
Пример #2
0
    void ProcessApplicationPause(bool appPause)
    {
        if (onApplicationPausePreProcess != null)
        {
            onApplicationPausePreProcess(appPause);
        }
#if !UNITY_EDITOR && UNITY_IOS
        if (appPause == false)
        {
            CriAtomPlugin.CallOnApplicationResume_IOS();
        }
#endif
        CriAtomPlugin.Pause(appPause);
        if (onApplicationPausePostProcess != null)
        {
            onApplicationPausePostProcess(appPause);
        }
    }