public void AddSwitchItem(string name_in, Vector2 pos_in, float width_in, float height_in, float canvas_width, float canvas_height) { switch_items [name_in] = new CreatureSwitchItemData (pos_in, width_in, height_in, canvas_width, canvas_height); }
public void AddSwitchItem(string name_in, Vector2 pos_in, float width_in, float height_in, float canvas_width, float canvas_height) { switch_items [name_in] = new CreatureSwitchItemData(pos_in, width_in, height_in, canvas_width, canvas_height); }