public void AddSwitchItem(string name_in, Vector2 pos_in, float width_in, float height_in, float canvas_width, float canvas_height)
 {
     switch_items [name_in] = new CreatureSwitchItemData (pos_in, width_in, height_in, canvas_width, canvas_height);
 }
Exemplo n.º 2
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 public void AddSwitchItem(string name_in, Vector2 pos_in, float width_in, float height_in, float canvas_width, float canvas_height)
 {
     switch_items [name_in] = new CreatureSwitchItemData(pos_in, width_in, height_in, canvas_width, canvas_height);
 }