Пример #1
0
    public static void GiveRandomGifts(Creature creature)
    {
        var rnd = RandomProvider.Get();

        var item1 = Item.GetRandomDrop(rnd, rewards);
        var item2 = Item.GetRandomDrop(rnd, rewardsAdv);

        creature.AcquireItem(item1);
        creature.AcquireItem(item2);
    }
Пример #2
0
 public override void OnUse(Creature creature, Item item, string parameter)
 {
     if (creature.IsMale)
     {
         creature.AcquireItem(Item.Create(15778));             // Old Saint Nick Outfit (M)
         creature.AcquireItem(Item.Create(17368));             // Old Saint Nick Boots (M)
     }
     else if (creature.IsFemale)
     {
         creature.AcquireItem(Item.Create(15779));             // Old Saint Nick Outfit (F)
         creature.AcquireItem(Item.Create(17369));             // Old Saint Nick Boots (F)
     }
 }
Пример #3
0
    public override void OnUse(Creature creature, Item item, string parameter)
    {
        var rnd     = RandomProvider.Get();
        var rndItem = Item.GetRandomDrop(rnd, items);

        creature.AcquireItem(rndItem);
    }
	public override void OnUse(Creature creature, Item item, string parameter)
	{
		var rnd = RandomProvider.Get();
		var rndItem = Item.GetRandomDrop(rnd, items);

		creature.AcquireItem(rndItem);
	}
Пример #5
0
 public override void Reward(Creature creature, Quest quest)
 {
     creature.AcquireItem(Item.CreateEnchant(OptionSetId));
 }
Пример #6
0
 public override void Reward(Creature creature, Quest quest)
 {
     creature.AcquireItem(Item.Create(this.ItemId, this.Amount));
 }
Пример #7
0
        /// <summary>
        /// Handles item burning, retruns whether it was successful.
        /// </summary>
        /// <param name="creature"></param>
        /// <param name="item"></param>
        /// <param name="campfire"></param>
        /// <param name="enchantersBurn"></param>
        public bool Burn(Creature creature, Item item, Prop campfire, bool enchantersBurn)
        {
            var skill = creature.Skills.Get(SkillId.Enchant);
            var enchantBurnSuccess = false;
            var powderBurnSuccess  = false;
            var exp = 0;

            // Enchanter's Burn
            if (enchantersBurn)
            {
                var rnd = RandomProvider.Get();

                var isEquip             = item.HasTag("/equip/");
                var hasEnchantBurnItems = (creature.Inventory.Has(51102) && creature.Inventory.Has(63016));                 // Mana Herb + Holy Water

                // Enchant burning
                if (!isEquip || !hasEnchantBurnItems)
                {
                    // Unofficial
                    Send.SystemMessage(creature, Localization.Get("You don't the necessary items."));
                    return(false);
                }

                // Get chances
                // All unofficial
                var rank          = (skill == null ? 16 : (int)skill.Info.Rank);
                var enchantChance = (skill == null ? 0 : skill.RankData.Var3);

                // Campfire r8+ bonus
                if (enchantChance > 0 && campfire.Temp.CampfireSkillRank.Rank >= SkillRank.R8)
                {
                    enchantChance += (16 - rank);
                }

                // Powder = double enchant chance, based on the Wiki saying
                // r1 doesn't guarantee getting the enchants, but it does
                // guarantee getting powder.
                var powderChance = enchantChance * 2;

                // Debug
                if (creature.Titles.SelectedTitle == TitleId.devCAT)
                {
                    Send.ServerMessage(creature, "Debug: Chance for enchant: {0:0}, chance for powder: {1:0}", enchantChance, powderChance);
                }

                // Try prefix
                if (item.OptionInfo.Prefix != 0 && rnd.Next(100) < enchantChance)
                {
                    var enchant = Item.CreateEnchant(item.OptionInfo.Prefix);
                    creature.AcquireItem(enchant);
                    enchantBurnSuccess = true;
                }

                // Try suffix
                if (item.OptionInfo.Suffix != 0 && rnd.Next(100) < enchantChance)
                {
                    var enchant = Item.CreateEnchant(item.OptionInfo.Suffix);
                    creature.AcquireItem(enchant);
                    enchantBurnSuccess = true;
                }

                // Try suffix
                if (item.OptionInfo.Prefix + item.OptionInfo.Suffix != 0 && rnd.Next(100) < powderChance)
                {
                    var powder = new Item(62003);                     // Blessed Magic Powder
                    creature.AcquireItem(powder);
                    powderBurnSuccess = true;
                }

                // Reduce items
                creature.Inventory.Remove(51102, 1);                 // Mana Herb
                creature.Inventory.Remove(63016, 1);                 // Holy Water

                // Training
                this.BurnTraining(skill, enchantBurnSuccess, powderBurnSuccess);

                // Success/Fail motion
                Send.UseMotion(creature, 14, enchantBurnSuccess ? 0 : 3);
            }

            // Add exp based on item buying price (random+unofficial)
            if (item.OptionInfo.Price > 0)
            {
                exp = 40 + (int)(item.OptionInfo.Price / (float)item.Data.StackMax / 100f * item.Info.Amount);
                creature.GiveExp(exp);
            }

            // Remove item from cursor
            creature.Inventory.Remove(item);

            // Effect
            Send.Effect(MabiId.Broadcast, creature, Effect.BurnItem, campfire.EntityId, enchantBurnSuccess);
            Send.Notice(creature, NoticeType.MiddleSystem, Localization.Get("Burning EXP {0}"), exp);

            return(true);
        }
	public override void OnBossDeath(Dungeon dungeon, Creature boss, Creature killer)
	{
		killer.AcquireItem(Item.Create(75058)); // Malcolm's Ring
	}
Пример #9
0
 public override void Reward(Creature creature, Quest quest)
 {
     creature.AcquireItem(Item.CreateWarpScroll(this.ItemId, this.Portal));
 }
Пример #10
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 public override void Reward(Creature creature, Quest quest)
 {
     creature.AcquireItem(Item.CreatePattern(ItemId, FormId, UseCount));
 }
 public override void OnBossDeath(Dungeon dungeon, Creature boss, Creature killer)
 {
     killer.AcquireItem(Item.Create(75058));         // Malcolm's Ring
 }
Пример #12
0
	public static void GiveRandomGifts(Creature creature)
	{
		var rnd = RandomProvider.Get();

		var item1 = Item.GetRandomDrop(rnd, rewards);
		var item2 = Item.GetRandomDrop(rnd, rewardsAdv);

		creature.AcquireItem(item1);
		creature.AcquireItem(item2);
	}