private void SetupChildComponents()
 {
     craftMenuMainLayer  = GetComponentInParent <CraftMenuMainLayer>();
     descriptionText     = GetComponentInChildren <DescriptionText>();
     craftMenuCraftLayer = GetComponentInChildren <CraftMenuCraftLayer>();
     craftMenuCraftLayer.SetParentMenu(this);
 }
Пример #2
0
 void Start()
 {
     inventorySystem    = GetComponent <InventorySystem>();
     craftMenuMainLayer = FindObjectOfType <CraftMenuMainLayer>();
 }
 /// <summary>
 ///
 /// </summary>
 void Start()
 {
     craftText          = GetComponentInChildren <CraftText>();
     craftMenuMainLayer = GetComponentInParent <CraftMenuMainLayer>();
 }
Пример #4
0
 // Start is called before the first frame update
 void Start()
 {
     craftMenuMainLayer = GetComponentInParent <CraftMenuMainLayer>();
 }