Пример #1
0
        private void saveAsToolStripMenuItem_Click(object sender, EventArgs e)
        {
            SaveFileDialog fdlg = new SaveFileDialog();

            fdlg.DefaultExt       = "*.map";
            fdlg.Title            = "Save File";
            fdlg.InitialDirectory = Directory.GetCurrentDirectory();
            fdlg.Filter           = "All files (*.*)|*.*|BOOM! Editor files (*.map)|*.map";
            fdlg.FilterIndex      = 2;
            fdlg.RestoreDirectory = true;
            fdlg.AddExtension     = true;

            if (fdlg.ShowDialog() == DialogResult.OK)
            {
                this.toolStripStatusLabel1.Text = "Saving!";
                Application.DoEvents();
                m_GameEngine.SaveWorldAs(fdlg.FileName);
                this.filePathKnown = true;
                UpdateSaveStatus();
            }
        }