protected override void DoCopyMembers(BaseEffect Copy) { UnitStatMultiplierEffect NewEffect = (UnitStatMultiplierEffect)Copy; _UnitStat = NewEffect._UnitStat; _Value = NewEffect._Value; }
protected override void DoCopyMembers(BaseEffect Copy) { UnitStatEffect NewEffect = (UnitStatEffect)Copy; _UnitStat = NewEffect._UnitStat; _NumberType = NewEffect._NumberType; _Value = NewEffect._Value; }
protected override void Load(BinaryReader BR) { _UnitStat = (Core.Effects.UnitStats)BR.ReadByte(); _NumberType = (Operators.NumberTypes)BR.ReadByte(); _Value = BR.ReadString(); }
protected override void Load(BinaryReader BR) { _UnitStat = (Core.Effects.UnitStats)BR.ReadByte(); _Value = BR.ReadSingle(); }