protected override void DoCopyMembers(BaseEffect Copy)
        {
            UnitStatMultiplierEffect NewEffect = (UnitStatMultiplierEffect)Copy;

            _UnitStat = NewEffect._UnitStat;
            _Value    = NewEffect._Value;
        }
        protected override void DoCopyMembers(BaseEffect Copy)
        {
            UnitStatEffect NewEffect = (UnitStatEffect)Copy;

            _UnitStat   = NewEffect._UnitStat;
            _NumberType = NewEffect._NumberType;
            _Value      = NewEffect._Value;
        }
 protected override void Load(BinaryReader BR)
 {
     _UnitStat   = (Core.Effects.UnitStats)BR.ReadByte();
     _NumberType = (Operators.NumberTypes)BR.ReadByte();
     _Value      = BR.ReadString();
 }
 protected override void Load(BinaryReader BR)
 {
     _UnitStat = (Core.Effects.UnitStats)BR.ReadByte();
     _Value    = BR.ReadSingle();
 }