Пример #1
0
    // Use this for initialization
    void Start()
    {
        MagicConstant.LOSER = "";

        controller = new Controller();
        nc         = NetworkController.instance();
        cd         = new CooldownHelper();

        player = GameObject.Find(MagicConstant.PLAYER);
    }
Пример #2
0
 public async Task ViewCooldownsAsync()
 {
     await Context.Channel.SendMessageAsync(CooldownHelper.ViewAllTimers(Context.Account));
 }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        MagicConstant.LOSER = "";

        controller = new Controller ();
        nc = NetworkController.instance ();
        cd = new CooldownHelper();

        player = GameObject.Find (MagicConstant.PLAYER);
    }
 public System.Type GetCooldownType()
 {
     return(CooldownHelper.GetCooldownType(cdString));
 }