Наследование: NetworkBehaviour
Пример #1
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 public StateAimDirect(ControllerAITurret networkTurretController)
 {
     this.Owner = networkTurretController;
 }
Пример #2
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 public StatePatrol(ControllerAITurret hOwner)
 {
     m_hOwner = hOwner;
 }
Пример #3
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 public StateAimBallistic(ControllerAITurret hOwner)
 {
     m_hOwner = hOwner;
 }
Пример #4
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 public StateIdle(ControllerAITurret hOwner)
 {
     m_hOwner = hOwner;
 }