/// <summary> /// Clear the <see cref="ContinuousActions"/> and <see cref="DiscreteActions"/> segments to be all zeros. /// </summary> public void Clear() { ContinuousActions.Clear(); DiscreteActions.Clear(); }
/// <summary> /// Check if the <see cref="ActionBuffers"/> is empty. /// </summary> /// <returns>Whether the buffers are empty.</returns> public bool IsEmpty() { return(ContinuousActions.IsEmpty() && DiscreteActions.IsEmpty()); }