private void InitializeMainGameMenuContainer()
 {
     mainGameMenuCanvas = GetComponentInChildren <MainGameMenuCanvas>(true);
     continueGameButton = GetComponentInChildren <ContinueGameButton>(true);
     settingsButton     = GetComponentInChildren <SettingsButton>(true);
     leaveRoomButton    = GetComponentInChildren <LeaveRoomButton>(true);
 }
Пример #2
0
 private void Form1_KeyDown(object sender, KeyEventArgs e)
 {
     if (Keys.Escape == e.KeyCode)
     {
         SaveGameTextBox.Text = "Название";
         Controls.Add(MenuGroupBox);
         MenuGroupBox.BringToFront();
         ContinueGameButton.Focus();
     }
 }