private void InitializeMainGameMenuContainer() { mainGameMenuCanvas = GetComponentInChildren <MainGameMenuCanvas>(true); continueGameButton = GetComponentInChildren <ContinueGameButton>(true); settingsButton = GetComponentInChildren <SettingsButton>(true); leaveRoomButton = GetComponentInChildren <LeaveRoomButton>(true); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { if (Keys.Escape == e.KeyCode) { SaveGameTextBox.Text = "Название"; Controls.Add(MenuGroupBox); MenuGroupBox.BringToFront(); ContinueGameButton.Focus(); } }