public static bool CheckButton(IFighterBase fighter, IConditionVariables variables) { ConditionButton vars = (ConditionButton)variables; bool r = false; switch (vars.buttonState) { case ConditionButton.ButtonStateType.FirstPress: break; case ConditionButton.ButtonStateType.Released: break; case ConditionButton.ButtonStateType.IsDown: break; } return(r); }
public void Show(ConditionButton conditionButton) { base.Open(); currentConditionButton = conditionButton; Numpad.OnEnterNumber += currentConditionButton.SetNumber; }