Пример #1
0
    public void NewStoryList()
    {
        MessageList       = new List <string[]>();
        CurrentStoryIndex = 0;
        switch (StoryPage)
        {
        case 1:
            GenerateTalkList1();
            Community.UIVisible(true);
            LoadStory(0);
            Storying();
            break;

        case 2:
            GenerateTalkList2();
            Community.UIVisible(true);
            LoadStory(0);
            Storying();
            break;

        case 97:
            MarhentTalkList3();
            Community.UIVisible(true);
            LoadStory(0);
            Storying();
            break;
        }
    }
Пример #2
0
 void EventStart(bool visible)
 {
     commuManager.setTargetCustomer(currentCustomer);
     commuManager.UIVisible(visible);
 }
    public void TutorialStart()
    {
        SoundManager.sounds["PaperNext"].Play();
        StopCoroutine("PaperSetMove");
        GameObject PaperPos = GameObject.Find("Paper Set");

        PaperMovePos    = PaperPos.transform.position;
        PaperMovePos.y -= 9f;
        StartCoroutine("PaperSetMove");

        MessageList = new List <string[]>();
        GenerateTalkList();//리스트 안에 입력된 스토리 삽입

        Community.UIVisible(true);
        LoadTalk(0);

        Talking();
    }