void SaveOriData(CommonBlastTipsView view) { view.orirootActiveSelf = _rootActiveSelf; view.oriAactiveSelf = _aactiveSelf; view.oriAUIPos = _aUIPos; view.oriBactiveSelf = _bactiveSelf; view.oriBUIPos = _bUIPos; view.oriC4activeSelf = _c4activeSelf; view.oriC4UIPos = _c4UIPos; view.oriAtitleText = _atitleText; view.oriBtitleText = _btitleText; view.oriC4titleText = _c4titleText; view.oriiconredA = _iconredA; view.oriiconredB = _iconredB; }
void DataInit(CommonBlastTipsView view) { _rootActiveSelf = view.rootActiveSelf.activeSelf; _aactiveSelf = view.AactiveSelf.activeSelf; _aUIPos = view.AUIPos.anchoredPosition3D; _bactiveSelf = view.BactiveSelf.activeSelf; _bUIPos = view.BUIPos.anchoredPosition3D; _c4activeSelf = view.C4activeSelf.activeSelf; _c4UIPos = view.C4UIPos.anchoredPosition3D; _atitleText = view.AtitleText.text; _btitleText = view.BtitleText.text; _c4titleText = view.C4titleText.text; _iconredA = view.iconredA.activeSelf; _iconredB = view.iconredB.activeSelf; }
void ViewBind(CommonBlastTipsView view) { BindingSet <CommonBlastTipsView, CommonBlastTipsViewModel> bindingSet = view.CreateBindingSet <CommonBlastTipsView, CommonBlastTipsViewModel>(); bindingSet.Bind(view.rootActiveSelf).For(v => v.activeSelf).To(vm => vm.rootActiveSelf).OneWay(); bindingSet.Bind(view.AactiveSelf).For(v => v.activeSelf).To(vm => vm.AactiveSelf).OneWay(); bindingSet.Bind(view.AUIPos).For(v => v.anchoredPosition3D).To(vm => vm.AUIPos).OneWay(); bindingSet.Bind(view.BactiveSelf).For(v => v.activeSelf).To(vm => vm.BactiveSelf).OneWay(); bindingSet.Bind(view.BUIPos).For(v => v.anchoredPosition3D).To(vm => vm.BUIPos).OneWay(); bindingSet.Bind(view.C4activeSelf).For(v => v.activeSelf).To(vm => vm.C4activeSelf).OneWay(); bindingSet.Bind(view.C4UIPos).For(v => v.anchoredPosition3D).To(vm => vm.C4UIPos).OneWay(); bindingSet.Bind(view.AtitleText).For(v => v.text).To(vm => vm.AtitleText).OneWay(); bindingSet.Bind(view.BtitleText).For(v => v.text).To(vm => vm.BtitleText).OneWay(); bindingSet.Bind(view.C4titleText).For(v => v.text).To(vm => vm.C4titleText).OneWay(); bindingSet.Bind(view.iconredA).For(v => v.activeSelf).To(vm => vm.iconredA).OneWay(); bindingSet.Bind(view.iconredB).For(v => v.activeSelf).To(vm => vm.iconredB).OneWay(); bindingSet.Build(); }
public override void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <CommonBlastTipsView>(); if (view == null) { bFirst = true; view = obj.AddComponent <CommonBlastTipsView>(); view.FillField(); } DataInit(view); SpriteReset(); if (bFirst) { SaveOriData(view); } _view = view; viewBase = view; }
void SaveOriData(CommonBlastTipsView view) { }
void DataInit(CommonBlastTipsView view) { }
private void EventTriggerBind(CommonBlastTipsView view) { }