Пример #1
0
 // Use this for initialization
 void Start()
 {
     m_transform = this.transform;
     comboHeadScript = comboHeadObj.GetComponent<ComboHead>();
     comboCountScript = comboCountObj.GetComponent<ComboCount>();
     origScale = m_transform.localScale;
 }
    public void Awake()
    {
        comboMap   = new Dictionary <float, ComboMap>();
        comboCount = GameManager.instance.GetComboCount();

        foreach (ComboMap combo in comboMaps)
        {
            comboMap.Add(combo.atCombo, combo);
        }
    }