public void ShowTooltip(UnitController unit) { m_cost.text = unit.GetUnitCost().ToString(); CombatUnit combatUnit = unit.GetComponent <CombatUnit>(); float dps = combatUnit.GetAttackDamage() / combatUnit.GetAttackSpeed(); float dpsTruncated = (float)(Math.Truncate(dps * 100.0) / 100.0); m_damage.text = dpsTruncated.ToString(); m_health.text = combatUnit.GetMaxHealth().ToString(); }