Пример #1
0
 void Start()
 {
     inventory.Attach(this);
     combatMan.Attach(this);
     pauseMenuInventory.Attach(this);
     ToggleCombatItemGUI(false);
 }
Пример #2
0
 void Start()
 {
     itemGUI          = GameObject.FindObjectOfType <ItemGUI>();
     commandProcessor = GameObject.FindObjectOfType <CommandProcessor>();
     manager          = this.GetComponent <CombatManager>();
     manager.Attach(this);
 }
Пример #3
0
 void Start()
 {
     combatManager = GameObject.FindObjectOfType <CombatManager>();
     if (combatManager != null)
     {
         combatManager.Attach(this);
     }
 }
Пример #4
0
 void Start()
 {
     manager = GameObject.FindObjectOfType <CombatManager>();
     manager.Attach(this);
 }
 private void Awake()
 {
     combatManager = GameObject.FindObjectOfType <CombatManager>();
     combatManager.Attach(this);
 }