Пример #1
0
 public void BuildCommand(UnityInterwork.EntityMirror em, int id, Vector3 point)
 {
     if (comsat == null)
     {
         em.entity.BuildCommand(id, (Game.DVector3)point);
     }
     else
     {
         comsat.SendBuildCommand(em.entity.eid, id, (Game.DVector3)point);
     }
 }