Пример #1
0
 private GRBackendRenderTargetDesc CreateDesc(GRGlFramebufferInfo glInfo) =>
 new GRBackendRenderTargetDesc
 {
     Width              = BackendRenderTarget.Width,
     Height             = BackendRenderTarget.Height,
     RenderTargetHandle = (IntPtr)glInfo.FramebufferObjectId,
     SampleCount        = BackendRenderTarget.SampleCount,
     StencilBits        = BackendRenderTarget.StencilBits,
     Config             = ColorType.ToPixelConfig(),
     Origin             = Origin,
 };