Пример #1
0
 /// <summary>
 /// Draws a polyline. Add the first point also at the end of the array if the line should be closed.
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="points">The points of the polyline in x and y pairs, therefore the array is interpreted as (x1, y1, x2, y2, ..., xn, yn).</param>
 /// <param name="color">The color for the line.</param>
 public static void dbugDrawPolylineAa(this BitmapBuffer bmp, int[] points, ColorInt color)
 {
     bmp.dbugDrawPolylineAa(points, color.ToPreMultAlphaColor());
 }
Пример #2
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 /// <summary>
 /// A Fast Bresenham Type Algorithm For Drawing Ellipses http://homepage.smc.edu/kennedy_john/belipse.pdf
 /// Uses a different parameter representation than DrawEllipse().
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="xc">The x-coordinate of the ellipses center.</param>
 /// <param name="yc">The y-coordinate of the ellipses center.</param>
 /// <param name="xr">The radius of the ellipse in x-direction.</param>
 /// <param name="yr">The radius of the ellipse in y-direction.</param>
 /// <param name="color">The color for the line.</param>
 public static void DrawEllipseCentered(this BitmapBuffer bmp, int xc, int yc, int xr, int yr, ColorInt color)
 {
     bmp.DrawEllipseCentered(xc, yc, xr, yr, color.ToPreMultAlphaColor());
 }
Пример #3
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 /// <summary>
 /// Draws a quad.
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="x1">The x-coordinate of the 1st point.</param>
 /// <param name="y1">The y-coordinate of the 1st point.</param>
 /// <param name="x2">The x-coordinate of the 2nd point.</param>
 /// <param name="y2">The y-coordinate of the 2nd point.</param>
 /// <param name="x3">The x-coordinate of the 3rd point.</param>
 /// <param name="y3">The y-coordinate of the 3rd point.</param>
 /// <param name="x4">The x-coordinate of the 4th point.</param>
 /// <param name="y4">The y-coordinate of the 4th point.</param>
 /// <param name="color">The color.</param>
 public static void DrawQuad(this BitmapBuffer bmp, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, ColorInt color)
 {
     bmp.DrawQuad(x1, y1, x2, y2, x3, y3, x4, y4, color.ToPreMultAlphaColor());
 }
Пример #4
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 /// <summary>
 /// A Fast Bresenham Type Algorithm For Drawing Ellipses http://homepage.smc.edu/kennedy_john/belipse.pdf
 /// x2 has to be greater than x1 and y2 has to be greater than y1.
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="x1">The x-coordinate of the bounding rectangle's left side.</param>
 /// <param name="y1">The y-coordinate of the bounding rectangle's top side.</param>
 /// <param name="x2">The x-coordinate of the bounding rectangle's right side.</param>
 /// <param name="y2">The y-coordinate of the bounding rectangle's bottom side.</param>
 /// <param name="color">The color for the line.</param>
 public static void DrawEllipse(this BitmapBuffer bmp, int x1, int y1, int x2, int y2, ColorInt color)
 {
     bmp.DrawEllipse(x1, y1, x2, y2, color.ToPreMultAlphaColor());
 }
Пример #5
0
 /// <summary>
 /// Draws a triangle.
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="x1">The x-coordinate of the 1st point.</param>
 /// <param name="y1">The y-coordinate of the 1st point.</param>
 /// <param name="x2">The x-coordinate of the 2nd point.</param>
 /// <param name="y2">The y-coordinate of the 2nd point.</param>
 /// <param name="x3">The x-coordinate of the 3rd point.</param>
 /// <param name="y3">The y-coordinate of the 3rd point.</param>
 /// <param name="color">The color.</param>
 public static void DrawTriangle(this BitmapBuffer bmp, int x1, int y1, int x2, int y2, int x3, int y3, ColorInt color)
 {
     bmp.DrawTriangle(x1, y1, x2, y2, x3, y3, color.ToPreMultAlphaColor());
 }