Пример #1
0
        protected override void PlayHitEffect()
        {
            ParticleEffect f;

            Scene.Add(f = new Client.Game.Map.Effects.HitWithSwordEffect
            {
                Translation = Translation + Vector3.UnitZ
            });
        }
Пример #2
0
 protected override void PlayHitEffect()
 {
     ParticleEffect f;
     Scene.Add(f = new Client.Game.Map.Effects.HitWithSwordEffect
     {
         Translation = Translation + Vector3.UnitZ
     });
 }