Пример #1
0
 public static void ClearNamedBufferSubDataEXT(uint buffer, TextureBufferInternalFormat internalformat, long offset, long size, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearNamedBufferSubDataEXT(buffer, internalformat, (IntPtr)offset, (IntPtr)size, format, type, data);
 }
Пример #2
0
 public static void ClearNamedBufferSubDataEXT(uint buffer, TextureBufferInternalFormat internalformat, long offset, long size, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearNamedBufferSubDataEXT(buffer, internalformat, (IntPtr)offset, (IntPtr)size, format, type, data);
 }
Пример #3
0
 //ARB_clear_buffer_object
 public static void ClearNamedBufferDataEXT(uint buffer, TextureBufferInternalFormat internalformat, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearNamedBufferDataEXT(buffer, internalformat, format, type, data);
 }
Пример #4
0
 //ARB_clear_buffer_object
 public static void ClearNamedBufferDataEXT(uint buffer, TextureBufferInternalFormat internalformat, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearNamedBufferDataEXT(buffer, internalformat, format, type, data);
 }
Пример #5
0
 /// <summary>
 /// Clears subparts of internal storage of a texture buffer.
 /// </summary>
 /// <param name="target"></param>
 /// <param name="internalformat"></param>
 /// <param name="Offset"></param>
 /// <param name="Size"></param>
 /// <param name="format"></param>
 /// <param name="type"></param>
 /// <param name="data"></param>
 public static void ClearBufferSubData(BufferTarget target, TextureBufferInternalFormat internalformat, long Offset, long Size, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearBufferSubData(target, internalformat, (IntPtr)Offset, (IntPtr)Size, format, type, data);
 }
Пример #6
0
 //ARB_clear_buffer_object
 /// <summary>
 /// Clears the internal storage of a texture buffer.
 /// </summary>
 /// <param name="target"></param>
 /// <param name="internalformat"></param>
 /// <param name="format"></param>
 /// <param name="type"></param>
 /// <param name="data"></param>
 public static void ClearBufferData(BufferTarget target, TextureBufferInternalFormat internalformat, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearBufferData(target, internalformat, format, type, data);
 }
Пример #7
0
 /// <summary>
 /// Clears subparts of internal storage of a texture buffer.
 /// </summary>
 /// <param name="target"></param>
 /// <param name="internalformat"></param>
 /// <param name="Offset"></param>
 /// <param name="Size"></param>
 /// <param name="format"></param>
 /// <param name="type"></param>
 /// <param name="data"></param>
 public static void ClearBufferSubData(BufferTarget target, TextureBufferInternalFormat internalformat, long Offset, long Size, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearBufferSubData(target, internalformat, (IntPtr)Offset, (IntPtr)Size, format, type, data);
 }
Пример #8
0
 //ARB_clear_buffer_object
 /// <summary>
 /// Clears the internal storage of a texture buffer.
 /// </summary>
 /// <param name="target"></param>
 /// <param name="internalformat"></param>
 /// <param name="format"></param>
 /// <param name="type"></param>
 /// <param name="data"></param>
 public static void ClearBufferData(BufferTarget target, TextureBufferInternalFormat internalformat, ClearBufferDataFormat format, PixelType type, IntPtr data)
 {
     Delegates.glClearBufferData(target, internalformat, format, type, data);
 }