public void AddGesture() { string msg = ""; if (classNameInput.text.Length == 0 && currentSelection.Length == 0) { msg += "No class name provided! "; } if (fileNameInput.text.Length == 0) { msg += "No file name provided! "; } if (msg.Length > 0) { statusText.text = msg; Debug.Log(msg); return; } //string className = classNameInput.text; string className = currentSelection; string fileName = fileNameInput.text; Point[] pointArr = ClassifierScript.Vector3ListToPointArray(gesturePoints); Gesture newGest = new Gesture(pointArr, className); string pathSaved = ClassifierScript.SaveGestures(newGest, fileName, drySave); statusText.text = string.Format("Class: {0}; Filename: {1};", className, fileName); Debug.Log("saved to: " + pathSaved); }
public void RecognizerJudge(List <Vector3> vecList) { // Shift all points to positive quadrant if (makePositive) { vecList = PositiveQ(vecList); } ps = ClassifierScript.ClassifyScore(vecList); if (ps == null) { if (showDebugMsg) { Debug.Log("Recognizer does not detect"); } CheckMonsters2(DrawingManager.LineType.nothing.ToString()); } else { if (showDebugMsg) { Debug.Log("Recognizer detected: " + ps.templateName); } CheckMonsters2(ps.templateName); } }
private void Update() { if (Input.GetMouseButtonDown(0)) { isValidStart = false; RaycastHit2D[] raycastHit2D = null; raycastHit2D = Physics2D.RaycastAll(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero); foreach (RaycastHit2D ray2D in raycastHit2D) { if (ray2D == startArea) { isValidStart = true; break; } } if (isValidStart) { ClearScreen(); } } if (Input.GetMouseButton(0) && isValidStart) { Vector3 _point = Camera.main.ScreenToWorldPoint(Input.mousePosition); _point.z = 0f; gesturePoints.Add(_point); gestureRenderer.positionCount = gesturePoints.Count; gestureRenderer.SetPosition(gesturePoints.Count - 1, _point); } if (Input.GetMouseButtonUp(0)) { PassStuff ps = ClassifierScript.ClassifyScore(gesturePoints); if (ps == null) { string msg = "Does not detect anything"; Debug.Log(msg); statusText.text = msg; } else { string msg = "Detected: " + ps.templateName; Debug.Log(msg); statusText.text = msg; } } }
public void TryRecognize() { PassStuff ps = ClassifierScript.ClassifyScore(gesturePoints); if (ps == null) { string msg = "Does not detect anything"; Debug.Log(msg); statusText.text = msg; } else { string msg = "Detected: " + ps.templateName; Debug.Log(msg); statusText.text = msg; } }